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Lineage 2 Tower 1.0
Next bot to lineage 2 Base Features
Auto HP, MP, CP potions/elixirs use Auto Souls bottle use/fill Auto penalty scrolls use Auto party heal & recharge (pets, summons supported) Auto folorw Auto Multi Assist Auto Dance, Songs Auto Self Buffs & Aoe Buffs Auto Item Pickup Auto Pet Item Pickup Auto PVE Target Auto PVP Target Auto Nuke Attack Auto Mele Attack Auto Pet, Summon Mele Attack Auto Spoil Auto Subclass Quest (Chest Quest [experimental]) Changed players nick colors depend on target. Target name in user title
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r1368 | lisev | 2011-07-12 18:35:53 +0000 (Tue, 12 Jul 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Compilation fix ------------------------------------------------------------------------ r1367 | lisev | 2011-07-04 15:57:23 +0000 (Mon, 04 Jul 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Resurrection, part3, notatnik ------------------------------------------------------------------------ r1366 | lisev | 2011-06-30 21:09:41 +0000 (Thu, 30 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Resurrection.. part2 ------------------------------------------------------------------------ r1365 | sakaszli | 2011-06-30 15:51:52 +0000 (Thu, 30 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp ToVillage v1. ------------------------------------------------------------------------ r1364 | lisev | 2011-06-29 21:20:17 +0000 (Wed, 29 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp Pusta implementacja party.. ------------------------------------------------------------------------ r1360 | clockman | 2011-06-28 22:02:22 +0000 (Tue, 28 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Generator/PELIB/PELIB.cpp M /Lineage/L2ui/source/Generator/PELIB/PELIB.sln M /Lineage/L2ui/source/Generator/PELIB/PELIB.vcproj M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Wsparcie dla Kamel - brakuje struktury Usera, narazie same dll, zmieniony sposob odczytu wyexportowanych funkcji z dll. Part 1 ------------------------------------------------------------------------ r1358 | sakaszli | 2011-06-28 13:00:29 +0000 (Tue, 28 Jun 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp CraftItem v.1 Baza itemow: recipe-c.dat (0-name,1-id). ------------------------------------------------------------------------ r1357 | clockman | 2011-06-22 21:13:32 +0000 (Wed, 22 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r1356 | lisev | 2011-06-21 22:45:10 +0000 (Tue, 21 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp Augment, last part! ------------------------------------------------------------------------ r1355 | clockman | 2011-06-21 19:54:43 +0000 (Tue, 21 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp hook ------------------------------------------------------------------------ r1353 | lisev | 2011-06-21 12:35:05 +0000 (Tue, 21 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupMP.h M /Lineage/L2ui/source/L2TowerData/src/PotionGroupMP.cpp M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/L2Items.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp Enhanced Mana Potion for Dragon Network, notatnik ------------------------------------------------------------------------ r1352 | lisev | 2011-06-20 23:12:35 +0000 (Mon, 20 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj A /Lineage/L2ui/source/L2TowerControls/Dictionaries/DoubleNameDictionary.cs M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.MonsterTypeEntry.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.PriorityEntry.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.AugmentData.datasource A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.cs A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.resx M /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.Designer.cs M /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.resx A /Lineage/L2ui/source/L2TowerData/L2TowerData/AugmentData.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj A /Lineage/L2ui/source/L2TowerData/src/AugmentData.cpp M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirCP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirCP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirHP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirMP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupCP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupCP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupDeathPenalty.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirCP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirCP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirMP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetMP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionKamaelSouls.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/AugmentData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/src/AugmentData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/include/FL2VariationOptionData.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Augmentacja part3. ------------------------------------------------------------------------ r1351 | clockman | 2011-06-20 21:42:57 +0000 (Mon, 20 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp ------------------------------------------------------------------------ r1350 | clockman | 2011-06-20 19:13:51 +0000 (Mon, 20 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp ------------------------------------------------------------------------ r1349 | lisev | 2011-06-20 14:52:59 +0000 (Mon, 20 Jun 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h A /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Prototyp Resurrect & Party manager, do zaimplementowania ------------------------------------------------------------------------ r1348 | lisev | 2011-06-17 22:05:54 +0000 (Fri, 17 Jun 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Augmentacja, dziala. Jeszcze tylko funkcje pomocnicze tlumaczace augment id na cos bardziej przejrzystego ------------------------------------------------------------------------ r1346 | sakaszli | 2011-06-15 17:17:12 +0000 (Wed, 15 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp DeleteItem i CrystallizeItem. Dodane do skrypt?\195?\179w. Testowane na frey'i. OnScreenMsg jutro/dzis wieczorem. ------------------------------------------------------------------------ r1345 | lisev | 2011-06-15 11:26:51 +0000 (Wed, 15 Jun 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp Augmentacja, part2 ( notatnik ) ------------------------------------------------------------------------ r1344 | sakaszli | 2011-06-15 10:27:12 +0000 (Wed, 15 Jun 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Rybki, my?\197?\155l?\196?\153 ze wszystko wyja?\197?\155nione dok?\197?\130adnie (jest kilka niewiadomych) W razie czego zostawi?\197?\130em ShowToclient by na szybko sprawdzi?\196?\135 czy dzia?\197?\130a. Geddys... napraw sobie funckje w UGameEngine_Events.cpp :D ------------------------------------------------------------------------ r1343 | lisev | 2011-06-14 22:57:46 +0000 (Tue, 14 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h A /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Augmentacja, part1 ------------------------------------------------------------------------ r1332 | clockman | 2011-06-14 09:13:32 +0000 (Tue, 14 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp Literowka... ------------------------------------------------------------------------ r1331 | clockman | 2011-06-12 21:39:04 +0000 (Sun, 12 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj.user M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp 1.3.0.34 ------------------------------------------------------------------------ r1330 | clockman | 2011-06-12 20:30:34 +0000 (Sun, 12 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerEditor/Program.cs M /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj M /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/testConfig/testConfig.cpp Fixy i poprawki, zmiana uruchamiana //xcfg jak i oprawki w loadeze. ------------------------------------------------------------------------ r1329 | clockman | 2011-06-12 18:44:46 +0000 (Sun, 12 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixes, part 2 ------------------------------------------------------------------------ r1327 | clockman | 2011-06-12 17:39:27 +0000 (Sun, 12 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Hooki dla Geda ------------------------------------------------------------------------ r1326 | clockman | 2011-06-12 14:37:05 +0000 (Sun, 12 Jun 2011) | 1 line Changed paths: D /Lineage/L2ui/source/L2Tower/EasyHook32.dll M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/Main.resx A /Lineage/L2ui/source/L2Tower/Patcher.cs M /Lineage/L2ui/source/L2Tower.sln A /Lineage/L2ui/source/L2TowerLoader A /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj A /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj.ClockMan-Laptop.ClockMan.user A /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Przerobiony loader, funkcja wstrzykiwania przez user32.dll nie testowana jescze, chodz powinna dzialac juz w pelni... Loader czesciowo testowany. Powinno to pomoc w przyszlosci.. ------------------------------------------------------------------------ r1325 | lisev | 2011-06-12 13:29:01 +0000 (Sun, 12 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/EnchantManager.h A /Lineage/L2ui/source/botEngine/Managers/src/EnchantManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Item enchanting ------------------------------------------------------------------------ r1323 | clockman | 2011-06-11 11:01:03 +0000 (Sat, 11 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki w post build events... ------------------------------------------------------------------------ r1322 | clockman | 2011-06-08 20:47:04 +0000 (Wed, 08 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Lib/EasyHook32.dll M /Lineage/L2ui/source/botEngine/Lib/EasyHook32.lib M /Lineage/L2ui/source/botEngine/Lib/easyhook.h M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Integracja statyczna EasyHook + fixy i poprawki w dllmain.cpp ------------------------------------------------------------------------ r1319 | clockman | 2011-06-08 11:23:51 +0000 (Wed, 08 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Kolejny fix... ------------------------------------------------------------------------ r1317 | clockman | 2011-06-08 10:20:59 +0000 (Wed, 08 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Kolejna czesc w rozczajaniu struktury User'a ------------------------------------------------------------------------ r1316 | clockman | 2011-06-07 21:30:53 +0000 (Tue, 07 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Czesciowy update struktury usera, jescze kilka drobnych pol musze rozczaic i bedzie gicio...(Narazie sama Freya) ------------------------------------------------------------------------ r1315 | clockman | 2011-06-07 18:43:40 +0000 (Tue, 07 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/bin/Generator/HookGenerator.exe M /Lineage/L2ui/source/Generator/HookGenerator/ClassDatabase.cs M /Lineage/L2ui/source/Generator/HookGenerator/CodeGenerate.cs M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.csproj M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Update - call stack podpiety pod UT. ------------------------------------------------------------------------ r1313 | clockman | 2011-06-07 13:18:32 +0000 (Tue, 07 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/PluginManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Wstep do integracji systemu DEBUG z Lineage 2. ------------------------------------------------------------------------ r1310 | clockman | 2011-06-06 22:54:38 +0000 (Mon, 06 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Fix na bug kt?\195?\179ry wprowadzi?\197?\130em zmieniaj?\196?\133?\196?\135 strukture usera ostatnio... ------------------------------------------------------------------------ r1305 | clockman | 2011-06-05 06:14:23 +0000 (Sun, 05 Jun 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Fix na kompilacje, zakomentowane to co bedzie zmienione ------------------------------------------------------------------------ r1303 | clockman | 2011-05-27 13:02:11 +0000 (Fri, 27 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h Exceptiony, zaczatki usera, tak chce by to wygladalo ------------------------------------------------------------------------ r1302 | clockman | 2011-05-26 18:41:39 +0000 (Thu, 26 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/Lua/LuaJIT/src/buildvm.c M /Lineage/L2ui/source/Lua/LuaJIT/src/lauxlib.h M /Lineage/L2ui/source/Lua/LuaJIT/src/lua.h M /Lineage/L2ui/source/Lua/LuaJIT/src/lua.hpp M /Lineage/L2ui/source/Lua/LuaJIT/src/luaconf.h M /Lineage/L2ui/source/Lua/LuaJIT/src/luajit.h M /Lineage/L2ui/source/Lua/LuaJIT/src/lualib.h M /Lineage/L2ui/source/Lua/LuaJIT/src/msvcbuild.bat M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/testConfig/testConfig.cpp Drobne fixy, glownie w updater i gui - part 1 ------------------------------------------------------------------------ r1298 | lisev | 2011-05-25 19:50:57 +0000 (Wed, 25 May 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerControls/Dictionaries A /Lineage/L2ui/source/L2TowerControls/Dictionaries/EnumDictionary.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/MonsterType.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/NameDictionary.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/PickupMode.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/Priority.cs M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.MonsterType.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.NameDictionary.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.PickupMode.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.Priority.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.ItemData.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PickupSetting.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PveMonsterDataWrapper.datasource A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.cs A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.resx A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.resx A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.resx D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.Designer.cs D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.cs D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.resx M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h A /Lineage/L2ui/source/L2TowerData/L2TowerData/EnumDescription.h A /Lineage/L2ui/source/L2TowerData/L2TowerData/ItemData.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PickupSettings.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PveMonsterDataWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/EnumDescription.cpp A /Lineage/L2ui/source/L2TowerData/src/ItemData.cpp M /Lineage/L2ui/source/L2TowerData/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Monster.cs M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.resx A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.resx M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.MonsterType.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.NameDictionary.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.Priority.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.ItemData.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PickupSettings.datasource M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Ustawienia itemkow ------------------------------------------------------------------------ r1293 | lisev | 2011-05-15 15:15:37 +0000 (Sun, 15 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Podnoszenie itemkow ------------------------------------------------------------------------ r1291 | clockman | 2011-05-15 11:32:46 +0000 (Sun, 15 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp Fix na kompilacje w Debug ------------------------------------------------------------------------ r1290 | clockman | 2011-05-14 21:21:31 +0000 (Sat, 14 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerControls/Settings/DebugTreeView.Designer.cs M /Lineage/L2ui/source/L2TowerControls/Settings/DebugTreeView.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Nowy system debugow, jeszcze cos crasuje... ------------------------------------------------------------------------ r1289 | sakaszli | 2011-05-14 17:26:47 +0000 (Sat, 14 May 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Info o enchancie. Lowienie dzis wieczorem albo jutro. ------------------------------------------------------------------------ r1287 | clockman | 2011-05-13 15:45:03 +0000 (Fri, 13 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Small fixes, tree loading working in 50% ------------------------------------------------------------------------ r1286 | clockman | 2011-05-13 13:47:18 +0000 (Fri, 13 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Drobny fix na targetowanie... ------------------------------------------------------------------------ r1285 | clockman | 2011-05-13 12:52:07 +0000 (Fri, 13 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Commands dla pluginow ------------------------------------------------------------------------ r1282 | clockman | 2011-05-12 22:20:38 +0000 (Thu, 12 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Dodatkowe metody dla Geddysa do obslugi spawn itemkow ------------------------------------------------------------------------ r1281 | lisev | 2011-05-12 21:18:59 +0000 (Thu, 12 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h GetLocation fix ------------------------------------------------------------------------ r1280 | clockman | 2011-05-11 22:36:36 +0000 (Wed, 11 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Skonczony nowe format pliku, nie testowany wprawdzie jeszcze... ------------------------------------------------------------------------ r1279 | clockman | 2011-05-11 21:34:40 +0000 (Wed, 11 May 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/Lua/CInvoke/bindings/lua/cinvoke_lua.c M /Lineage/L2ui/source/Lua/CInvoke/lib/cinvoke-arch.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Fixy na kompilacje i inne drobniutkie. Dodano biblioteke CInvoke do skryptow/pluginow Lua. ------------------------------------------------------------------------ r1278 | lisev | 2011-05-11 11:42:28 +0000 (Wed, 11 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Podnoszenie itemkow.. logiczny blad ------------------------------------------------------------------------ r1277 | lisev | 2011-05-11 11:40:09 +0000 (Wed, 11 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Podnoszenie itemkow.. notatnik ------------------------------------------------------------------------ r1276 | clockman | 2011-05-11 11:08:46 +0000 (Wed, 11 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp D /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/QuestManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Usunieto przestarzaly event system... ------------------------------------------------------------------------ r1275 | lisev | 2011-05-11 09:52:51 +0000 (Wed, 11 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp Zwracanie sumy itemow o podanym NameId ------------------------------------------------------------------------ r1274 | lisev | 2011-05-11 09:42:57 +0000 (Wed, 11 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h A /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp Indeks posortowany po ItemNameId ------------------------------------------------------------------------ r1271 | lisev | 2011-05-09 22:12:47 +0000 (Mon, 09 May 2011) | 1 line Changed paths: D /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/ItemData.cpp D /Lineage/L2ui/source/L2TowerShared/src/ItemsData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Compilation fixes ------------------------------------------------------------------------ r1269 | clockman | 2011-05-09 19:13:44 +0000 (Mon, 09 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Fixy 1 ------------------------------------------------------------------------ r1268 | lisev | 2011-05-09 13:07:30 +0000 (Mon, 09 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h ItemData field added ------------------------------------------------------------------------ r1267 | lisev | 2011-05-09 12:08:32 +0000 (Mon, 09 May 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src/ItemData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp A /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h A /Lineage/L2ui/source/botEngine/Container/include/ItemData.h A /Lineage/L2ui/source/botEngine/Container/include/ItemEntry.h A /Lineage/L2ui/source/botEngine/Container/include/ItemHeader.h A /Lineage/L2ui/source/botEngine/Container/include/ItemIndexId.h A /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemEntry.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemHeader.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp ItemCollection container + shared config addition, notepad ------------------------------------------------------------------------ r1266 | clockman | 2011-05-08 22:53:06 +0000 (Sun, 08 May 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Wywalilem niektore projekty z kompilacji. Zmiany w configserialization - dodalem czesciowo zapiswanie debug + hash mapa z nazwami, tez jest wrzucana do pliku... ------------------------------------------------------------------------ r1263 | clockman | 2011-05-06 17:50:56 +0000 (Fri, 06 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Small update, powinno dzialac lepiej... ale nie recze... ------------------------------------------------------------------------ r1262 | clockman | 2011-05-06 16:37:18 +0000 (Fri, 06 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TestUI/dllmain.cpp M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/testConfig/testConfig.cpp M /Lineage/L2ui/source/testConfig/testConfig.vcproj ------------------------------------------------------------------------ r1259 | clockman | 2011-05-03 19:07:18 +0000 (Tue, 03 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/dllmain.cpp 1.3.0.33 ------------------------------------------------------------------------ r1258 | clockman | 2011-05-01 15:04:19 +0000 (Sun, 01 May 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp 1.3.0.32 Plugins ------------------------------------------------------------------------ r1257 | clockman | 2011-05-01 09:56:17 +0000 (Sun, 01 May 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerScript/MainForm.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/PluginManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Pluginy - wstep... ------------------------------------------------------------------------ r1256 | clockman | 2011-04-30 20:35:59 +0000 (Sat, 30 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r1255 | clockman | 2011-04-30 20:35:49 +0000 (Sat, 30 Apr 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h A /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h A /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp ------------------------------------------------------------------------ r1254 | clockman | 2011-04-30 15:50:30 +0000 (Sat, 30 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.Designer.cs M /Lineage/L2ui/source/L2TowerShared/src/SleepSettings.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp 1.2.0.31 ------------------------------------------------------------------------ r1252 | clockman | 2011-04-30 10:33:03 +0000 (Sat, 30 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp ------------------------------------------------------------------------ r1250 | clockman | 2011-04-27 13:57:09 +0000 (Wed, 27 Apr 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Lib/LDE64.lib A /Lineage/L2ui/source/botEngine/Lib/LDE64x64.lib A /Lineage/L2ui/source/botEngine/Lib/detourxs.cpp A /Lineage/L2ui/source/botEngine/Lib/detourxs.h ------------------------------------------------------------------------ r1249 | clockman | 2011-04-27 13:16:44 +0000 (Wed, 27 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/dllmain.cpp ------------------------------------------------------------------------ r1248 | clockman | 2011-04-27 13:16:24 +0000 (Wed, 27 Apr 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Utils/include/Masker.h A /Lineage/L2ui/source/botEngine/Utils/include/MaskerDef.h A /Lineage/L2ui/source/botEngine/Utils/include/MassImport.h A /Lineage/L2ui/source/botEngine/Utils/src/Masker.cpp A /Lineage/L2ui/source/botEngine/Utils/src/MaskerDef.cpp A /Lineage/L2ui/source/botEngine/Utils/src/Masker_x64.asm A /Lineage/L2ui/source/botEngine/Utils/src/Masker_x86.asm A /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp ------------------------------------------------------------------------ r1247 | clockman | 2011-04-26 22:12:42 +0000 (Tue, 26 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp 1.2.0.30 ------------------------------------------------------------------------ r1246 | clockman | 2011-04-26 21:09:30 +0000 (Tue, 26 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp Fixy ------------------------------------------------------------------------ r1245 | lisev | 2011-04-26 20:42:57 +0000 (Tue, 26 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Settings A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.resx A /Lineage/L2ui/source/L2TowerData/L2TowerData (from /Lineage/L2ui/source/L2TowerData/include:1242) M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h A /Lineage/L2ui/source/L2TowerData/L2TowerData/PickupSettings.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirCP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupCP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupDeathPenalty.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirCP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupPetHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupPetMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionKamaelSouls.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionSettingWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionSettingsGroup.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PveMonsterDataWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PvpClassAggroWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PvpClassDataWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj D /Lineage/L2ui/source/L2TowerData/include M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirCP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupCP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupDeathPenalty.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirCP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupPetHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupPetMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionKamaelSouls.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionSettingWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionSettingsGroup.cpp M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PvpClassAggroWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp A /Lineage/L2ui/source/L2TowerShared/L2TowerShared (from /Lineage/L2ui/source/L2TowerShared/include:1242) M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/AssistSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/BuffsSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FollowSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsUse.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/NukeSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartyBuffsSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PvpClassAggro.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ReconverySettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedStructs.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SleepSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SpoilSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/TargetingSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj D /Lineage/L2ui/source/L2TowerShared/include M /Lineage/L2ui/source/L2TowerShared/src/AssistSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/BuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/L2TowerShared/src/FollowSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/NukeSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SleepSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SpoilSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/TargetingSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/easyzlib.c M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Zmiana nazwy katalogu z headerami z include na nazwe biblioteki ------------------------------------------------------------------------ r1243 | clockman | 2011-04-26 19:44:35 +0000 (Tue, 26 Apr 2011) | 6 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixed pet buffs Own pet, myself & party members won't be targeted with shift from now. (On l2j can't target pet with shift [and tell me that l2j isn't shity...])) Added missing max range settings to pet buffs. Fixed bug when monster attack blocks target. Changes in target managment for locking target. Fixed using heal skill InCombat. From now this option should work. ------------------------------------------------------------------------ r1240 | clockman | 2011-04-26 14:45:54 +0000 (Tue, 26 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/scriptHelp.xml M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp fixy ------------------------------------------------------------------------ r1239 | clockman | 2011-04-25 21:28:41 +0000 (Mon, 25 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp D /Lineage/L2ui/source/botEngine/exportedTable.h Koniec na dzis, wykonczony... ------------------------------------------------------------------------ r1238 | clockman | 2011-04-25 13:53:59 +0000 (Mon, 25 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/testConfig/testConfig.cpp M /Lineage/L2ui/source/testConfig/testConfig.vcproj Targeting looks working fine... Tested only path point but who care... ------------------------------------------------------------------------ r1237 | clockman | 2011-04-25 09:27:31 +0000 (Mon, 25 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/TargetingSettings.h M /Lineage/L2ui/source/L2TowerShared/src/TargetingSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Update, path point, targetowanie, nie testowane ------------------------------------------------------------------------ r1234 | clockman | 2011-04-24 17:41:13 +0000 (Sun, 24 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/AssistSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/L2TowerShared/include/TargetingSettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp Kompiluje sie, troche logiki zakomentowane, targetowanie nie dkokonczone, sit/stan do przerobki, assisr zmieniony, nuke poprawione. ------------------------------------------------------------------------ r1232 | clockman | 2011-04-23 15:24:09 +0000 (Sat, 23 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerScript/L2TowerScript.csproj M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp Fixy, czesc kolejna, dodany l2towerscript do updatera, poprawki w kodzie, skille dzialaja troche lepiej, wymuszono delay 150ms pomiedzy uzyciem skilli, usunieto bug ktory sprawial ze skille sie zacinaly, zostalo do sprawdenia dlaczego nie rzuca skilli na martwym targecie... (nowy feature) ------------------------------------------------------------------------ r1231 | clockman | 2011-04-23 10:24:26 +0000 (Sat, 23 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Logika do nukow, nietestowana, kompiluje sie, wywalone smieci ktore maja byc zastapione czyms lepszym ------------------------------------------------------------------------ r1230 | clockman | 2011-04-22 12:21:30 +0000 (Fri, 22 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerScript/DocumentForm.Designer.cs M /Lineage/L2ui/source/L2TowerScript/DocumentForm.cs M /Lineage/L2ui/source/L2TowerScript/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerScript/MainForm.cs M /Lineage/L2ui/source/L2TowerScript/MainForm.resx M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/stdafx.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Wsparcie by edytor skryptow byl wstanie kompilowac kod przy pisaniu... Przy uzyciu najnowszych bibliotek... ------------------------------------------------------------------------ r1228 | clockman | 2011-04-21 22:00:48 +0000 (Thu, 21 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2TowerData/include/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp Poprawki, dodano komende //xcfg do odpalania configa graficznego :P (Wysyla pakiet udp do loadera, a on laduje okno konfiguracji i je wysiwetla) ------------------------------------------------------------------------ r1227 | clockman | 2011-04-21 18:34:37 +0000 (Thu, 21 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs M /Lineage/L2ui/source/L2TowerData/include/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Troche update shared memory pod nowa konfiguracje, do popprawki PID w edytorze i bedzie super banglac... ------------------------------------------------------------------------ r1225 | clockman | 2011-04-20 21:47:41 +0000 (Wed, 20 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Nuke, prawie skonczone, zostala tylko logika ------------------------------------------------------------------------ r1221 | clockman | 2011-04-20 06:09:20 +0000 (Wed, 20 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Rozgrzebane ------------------------------------------------------------------------ r1219 | clockman | 2011-04-19 12:48:24 +0000 (Tue, 19 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h A /Lineage/L2ui/source/L2TowerShared/src/NukeSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h ------------------------------------------------------------------------ r1218 | clockman | 2011-04-19 09:03:55 +0000 (Tue, 19 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Bug fix for skills usage (Target change). ------------------------------------------------------------------------ r1216 | clockman | 2011-04-19 07:25:28 +0000 (Tue, 19 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui M /Lineage/L2ui/GameBase M /Lineage/L2ui/GameBase/UT M /Lineage/L2ui/GameBase/UT/Audio M /Lineage/L2ui/GameBase/UT/Audio/Inc M /Lineage/L2ui/GameBase/UT/Audio/Src M /Lineage/L2ui/GameBase/UT/Core M /Lineage/L2ui/GameBase/UT/Core/Inc M /Lineage/L2ui/GameBase/UT/Core/Lib M /Lineage/L2ui/GameBase/UT/D3DDrv M /Lineage/L2ui/GameBase/UT/D3DDrv/Src M /Lineage/L2ui/GameBase/UT/Engine M /Lineage/L2ui/GameBase/UT/Engine/Inc M /Lineage/L2ui/GameBase/UT/Engine/Lib M /Lineage/L2ui/GameBase/UT/Help M /Lineage/L2ui/GameBase/UT/OpenGLDrv M /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src M /Lineage/L2ui/GameBase/UT/SampleNativePackage M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src M /Lineage/L2ui/GameBase/UT/SamplePackage M /Lineage/L2ui/GameBase/UT/SamplePackage/Classes M /Lineage/L2ui/GameBase/UT/Setup M /Lineage/L2ui/GameBase/UT/Setup/Inc M /Lineage/L2ui/GameBase/UT/Setup/Src M /Lineage/L2ui/GameBase/UT/Setup/Src/Res M /Lineage/L2ui/GameBase/UT/System M /Lineage/L2ui/GameBase/UT/UCC M /Lineage/L2ui/GameBase/UT/UCC/Src M /Lineage/L2ui/GameBase/UT/Window M /Lineage/L2ui/GameBase/UT/Window/Inc M /Lineage/L2ui/GameBase/UT/Window/Lib M /Lineage/L2ui/GameBase/UT/Window/Src M /Lineage/L2ui/GameBase/UT/Window/Src/Res M /Lineage/L2ui/GameBase/UT/XDrv M /Lineage/L2ui/GameBase/UT/XDrv/Inc M /Lineage/L2ui/GameBase/UT/XDrv/Src M /Lineage/L2ui/GameBase/UT/XLaunch M /Lineage/L2ui/GameBase/UT/XLaunch/Src M /Lineage/L2ui/GameBase/UT/XMesaGLDrv M /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src M /Lineage/L2ui/GameBase/l2j-open M /Lineage/L2ui/GameBase/l2j-open/accountmanager M /Lineage/L2ui/GameBase/l2j-open/configurator M /Lineage/L2ui/GameBase/l2j-open/gameserver M /Lineage/L2ui/GameBase/l2j-open/gameserver/ai M /Lineage/L2ui/GameBase/l2j-open/gameserver/cache M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs/BB M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs/Manager M /Lineage/L2ui/GameBase/l2j-open/gameserver/datatables M /Lineage/L2ui/GameBase/l2j-open/gameserver/events M 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/Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/instancemanager/games M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/appearance M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/instance M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/knownlist M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/poly M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/position M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/stat M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/status M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/base M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/entity M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/itemcontainer M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/olympiad M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/quest M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/quest/jython M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/waypoint M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone/form M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone/type M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/clientpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver/readpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver/writepackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/gameserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/loginserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/serverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/cellnodes M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/geonodes M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/utils M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/worldnodes M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/script M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/script/faenor M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/scripting M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/conditions M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/effects M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/funcs M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/l2skills M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/taskmanager M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/taskmanager/tasks M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/chars M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/effects M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/item M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/skills M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/util M /Lineage/L2ui/GameBase/l2jserver-epilogue/gsregistering M /Lineage/L2ui/GameBase/l2jserver-epilogue/i18n M /Lineage/L2ui/GameBase/l2jserver-epilogue/images M /Lineage/L2ui/GameBase/l2jserver-epilogue/log M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/clientpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/gameserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/loginserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/serverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/status M /Lineage/L2ui/GameBase/l2jserver-epilogue/util M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/crypt M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/lib M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/network M /Lineage/L2ui/bin M /Lineage/L2ui/bin/Generator M /Lineage/L2ui/bin/Generator/data M /Lineage/L2ui/bin/Generator/data/C4 - not supported M /Lineage/L2ui/bin/Generator/data/C5 - not supported M /Lineage/L2ui/bin/Generator/data/F M /Lineage/L2ui/bin/Generator/data/GE M /Lineage/L2ui/bin/Generator/data/GF M /Lineage/L2ui/bin/Generator/data/GP1 - not supported M /Lineage/L2ui/bin/Generator/data/GP2 - not supported M /Lineage/L2ui/bin/Generator/data/H5 M /Lineage/L2ui/bin/Generator/data/HB M /Lineage/L2ui/bin/Generator/data/IL M /Lineage/L2ui/bin/Generator/data/IL - not supported M /Lineage/L2ui/bin/Generator/data/K - not supported M /Lineage/L2ui/bin/L2HtmlGenerator M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/data M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI_CH3 M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI_CT1 M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/icon M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/sek M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/ui M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/reg M /Lineage/L2ui/bin/Lineage 2 API Viewer 1.1 M /Lineage/L2ui/bin/Lineage 2 API Viewer 1.1/data M /Lineage/L2ui/bin/PCF Hacker M /Lineage/L2ui/doc M /Lineage/L2ui/doc/Funkcje M /Lineage/L2ui/doc/Funkcje/classes M /Lineage/L2ui/source M /Lineage/L2ui/source/Generator M /Lineage/L2ui/source/Generator/HookGenerator M /Lineage/L2ui/source/Generator/HookGenerator/Debug M /Lineage/L2ui/source/Generator/HookGenerator/Properties M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer/Debug M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer/Properties M /Lineage/L2ui/source/Generator/PELIB M /Lineage/L2ui/source/Generator/SymbolReplace M /Lineage/L2ui/source/Generator/UTPackage M /Lineage/L2ui/source/Injector M /Lineage/L2ui/source/L2ConfigurationTest M /Lineage/L2ui/source/L2ConfigurationTest/Properties M /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources M /Lineage/L2ui/source/L2ProxyDll M /Lineage/L2ui/source/L2Tower M /Lineage/L2ui/source/L2Tower/Properties M /Lineage/L2ui/source/L2Tower/Resources M /Lineage/L2ui/source/L2TowerControls M /Lineage/L2ui/source/L2TowerControls/Potions M /Lineage/L2ui/source/L2TowerControls/Properties M /Lineage/L2ui/source/L2TowerControls/Properties/DataSources M /Lineage/L2ui/source/L2TowerData M /Lineage/L2ui/source/L2TowerData/include M /Lineage/L2ui/source/L2TowerData/src M /Lineage/L2ui/source/L2TowerEditor M /Lineage/L2ui/source/L2TowerEditor/Dictionaries M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data M /Lineage/L2ui/source/L2TowerEditor/Images M /Lineage/L2ui/source/L2TowerEditor/Interfaces M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions M /Lineage/L2ui/source/L2TowerEditor/Properties M /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources M /Lineage/L2ui/source/L2TowerHook M /Lineage/L2ui/source/L2TowerHook/include M /Lineage/L2ui/source/L2TowerHook/src M /Lineage/L2ui/source/L2TowerHookTest M /Lineage/L2ui/source/L2TowerShared M /Lineage/L2ui/source/L2TowerShared/include M /Lineage/L2ui/source/L2TowerShared/src M /Lineage/L2ui/source/L2TowerUpdate M /Lineage/L2ui/source/L2TowerUpdate/Properties M /Lineage/L2ui/source/Lua M /Lineage/L2ui/source/Lua/Test M /Lineage/L2ui/source/Lua/lua5.1 M /Lineage/L2ui/source/Lua/lua5.1/etc M /Lineage/L2ui/source/Lua/lua5.1/include M /Lineage/L2ui/source/Lua/lua5.1/src M /Lineage/L2ui/source/Lua/luabind-0.9.1 M /Lineage/L2ui/source/Lua/luabind-0.9.1/doc M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/any_converter M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/cln M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/filesystem M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/glut M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/hello_world M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/intrusive_ptr M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/regexp M /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind M /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail M /Lineage/L2ui/source/Lua/luabind-0.9.1/src M /Lineage/L2ui/source/Lua/luabind-0.9.1/test M /Lineage/L2ui/source/MinHook_110_src M /Lineage/L2ui/source/MinHook_110_src/MinHook M /Lineage/L2ui/source/MinHook_110_src/MinHook/MinHook M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE32 M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64 M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64/include M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64/src M /Lineage/L2ui/source/MinHook_110_src/MinHookSample M /Lineage/L2ui/source/MinHook_110_src/MinHookSample/DynamicSample M /Lineage/L2ui/source/MinHook_110_src/MinHookSample/StaticSample M /Lineage/L2ui/source/SCide M /Lineage/L2ui/source/SCide/Properties M /Lineage/L2ui/source/SCide/Resources M /Lineage/L2ui/source/Tester M /Lineage/L2ui/source/botEngine M /Lineage/L2ui/source/botEngine/Actions M /Lineage/L2ui/source/botEngine/Actions/include M /Lineage/L2ui/source/botEngine/Actions/src M /Lineage/L2ui/source/botEngine/Commands M /Lineage/L2ui/source/botEngine/Commands/include M /Lineage/L2ui/source/botEngine/Commands/src M /Lineage/L2ui/source/botEngine/Container M /Lineage/L2ui/source/botEngine/Container/include M /Lineage/L2ui/source/botEngine/Container/src M /Lineage/L2ui/source/botEngine/Data M /Lineage/L2ui/source/botEngine/Data/include M /Lineage/L2ui/source/botEngine/Data/src M /Lineage/L2ui/source/botEngine/Engine M /Lineage/L2ui/source/botEngine/Engine/include M /Lineage/L2ui/source/botEngine/Engine/src M /Lineage/L2ui/source/botEngine/Engine/src/logic M /Lineage/L2ui/source/botEngine/Engine/src/menu M /Lineage/L2ui/source/botEngine/Events M /Lineage/L2ui/source/botEngine/Events/include M /Lineage/L2ui/source/botEngine/Events/src M /Lineage/L2ui/source/botEngine/Lib M /Lineage/L2ui/source/botEngine/Managers M /Lineage/L2ui/source/botEngine/Managers/include M /Lineage/L2ui/source/botEngine/Managers/src M /Lineage/L2ui/source/botEngine/Scripts M /Lineage/L2ui/source/botEngine/Scripts/include M /Lineage/L2ui/source/botEngine/Scripts/src M /Lineage/L2ui/source/botEngine/Utils M /Lineage/L2ui/source/botEngine/Utils/include M /Lineage/L2ui/source/botEngine/Utils/src M /Lineage/L2ui/source/smsNotify M /Lineage/L2ui/source/smsNotify/data M /Lineage/L2ui/source/testConfig ------------------------------------------------------------------------ r1211 | clockman | 2011-04-18 19:46:59 +0000 (Mon, 18 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp Fixes part 3 ------------------------------------------------------------------------ r1210 | clockman | 2011-04-18 18:46:31 +0000 (Mon, 18 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixes, part 2 ------------------------------------------------------------------------ r1209 | clockman | 2011-04-18 16:45:32 +0000 (Mon, 18 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Fixes, part 1 ------------------------------------------------------------------------ r1206 | clockman | 2011-04-17 20:14:36 +0000 (Sun, 17 Apr 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp Poprawki bug?\195?\179w, Kompiluje si?\196?\153, gui dzia?\197?\130a poprawnie, strza?\197?\130ki do g?\195?\179ry, d?\195?\179?\197?\130 dzia?\197?\130aj?\196?\133 na odwr?\195?\179d, tzn dzia?\197?\130aj?\196?\133 dobrze ale odwrotnie do planowanej logiki, juz nieb?\196?\153de tego zmienia?\197?\130... Mo?\197?\188e si?\196?\153 wykrzacza?\196?\135, spoil jest wy?\197?\130?\196?\133czony, nowa logika do zarz?\196?\133dzania skillami, rzucania buff?\195?\179w i u?\197?\188ywania heal, nie testowana wog?\195?\179le... ------------------------------------------------------------------------ r1205 | clockman | 2011-04-17 19:19:52 +0000 (Sun, 17 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/ReconverySettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp Kompiluje sie ale czy dzia?\197?\130a... ------------------------------------------------------------------------ r1201 | clockman | 2011-04-14 12:56:03 +0000 (Thu, 14 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h Fix for GetLevel() ------------------------------------------------------------------------ r1198 | clockman | 2011-04-12 22:24:04 +0000 (Tue, 12 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln Kolejna czesc, do zrobienia commands i logika dla reconvery, menu neiwiem czy nie za duzo poupychane naraz... ------------------------------------------------------------------------ r1197 | lisev | 2011-04-12 21:58:16 +0000 (Tue, 12 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower.sln A /Lineage/L2ui/source/L2TowerHook A /Lineage/L2ui/source/L2TowerHook/L2TowerHook.vcproj A /Lineage/L2ui/source/L2TowerHook/include A /Lineage/L2ui/source/L2TowerHook/include/gd.h A /Lineage/L2ui/source/L2TowerHook/src A /Lineage/L2ui/source/L2TowerHook/src/gd.cpp A /Lineage/L2ui/source/L2TowerHook/stdafx.cpp A /Lineage/L2ui/source/L2TowerHook/stdafx.h A /Lineage/L2ui/source/L2TowerHook/targetver.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj L2TowerHook, narazie przeklejone, do analizy i zmiany ------------------------------------------------------------------------ r1194 | clockman | 2011-04-12 10:23:27 +0000 (Tue, 12 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/ReconverySettings.h M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp M /Lineage/L2ui/source/L2TowerShared/stdafx.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki, kolejna czesc... ------------------------------------------------------------------------ r1192 | clockman | 2011-04-11 20:43:33 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj nie kompiluje sie, rozbabrane uzywanie skilli do hp, cp, mp ------------------------------------------------------------------------ r1189 | clockman | 2011-04-11 19:59:08 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h Przeniesiono, songi, self buffy, dodano pet buffy, dodano delay w songach, dancach, dodano obsluge buffow bez targetu. Do dodania menu w html, ale to niebawem... ------------------------------------------------------------------------ r1188 | clockman | 2011-04-11 15:35:59 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp Added command partyBuffSetNoTarget ------------------------------------------------------------------------ r1187 | clockman | 2011-04-11 15:14:35 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r1186 | clockman | 2011-04-11 14:21:26 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/include/PartyBuffsSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h A /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp Dodalem wsparcie w skill manager by dalo sie ustawic wiecej niz 1-2 skille. Teraz np mozna wrzucisz do skilusemanager wszystkie buffy,a on sobie je rzuci tak by bylo jak najszybciej... ------------------------------------------------------------------------ r1185 | clockman | 2011-04-11 09:02:11 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Fixy w follow, usunieto: setFollow, dodano: addFollow, followOrder, followMoveUp, followMoveDown, followDelete, do teraz follow mozna ustawic po wiecej niz jednej osobie... ------------------------------------------------------------------------ r1184 | clockman | 2011-04-11 06:15:50 +0000 (Mon, 11 Apr 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/include/FollowSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h A /Lineage/L2ui/source/L2TowerShared/src/FollowSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Follow moved, and changed,not finished logic... ------------------------------------------------------------------------ r1182 | clockman | 2011-04-10 20:19:48 +0000 (Sun, 10 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic A /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu A /Lineage/L2ui/source/botEngine/Engine/src/menu/HItemsUse.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixu, poprawki, kompilacja, przeniesiony pickup... ------------------------------------------------------------------------ r1178 | lisev | 2011-04-10 20:05:07 +0000 (Sun, 10 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower.sln A /Lineage/L2ui/source/L2TowerControls A /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Potions A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.cs A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.resx A /Lineage/L2ui/source/L2TowerControls/Properties A /Lineage/L2ui/source/L2TowerControls/Properties/AssemblyInfo.cs A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PotionSettingWrapper.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/Resources.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Properties/Resources.resx A /Lineage/L2ui/source/L2TowerControls/Properties/licenses.licx A /Lineage/L2ui/source/L2TowerControls/UserControl1.Designer.cs A /Lineage/L2ui/source/L2TowerControls/UserControl1.resx M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerData/include/Database.h M /Lineage/L2ui/source/L2TowerData/include/PotionSettingWrapper.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerEditor/Images A /Lineage/L2ui/source/L2TowerEditor/Images/ABottleOfSouls.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleCPRecoveryPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleHealthRecoveryPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleManaRecoveryPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleTournamentQuickHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/CPPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPAGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPBGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPCGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPDGrad.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPSGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeAGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeBGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeCGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeDGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeSGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthAGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthBGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthCGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthDGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthSGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls10Souls.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls5Souls.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls5SoulsForCombat.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/GreaterCPPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/GreaterHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/HealingPotion1.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/HealingPotion2.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/HighestPowerHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/LesserHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ManaDrug.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ManaPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/PowerfulHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/QuickHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeA.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeB.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeC.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeD.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeS.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.resx A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.resx M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionGroupHP.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionSettingWrapper.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionSettingsGroup.datasource M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Potion editor.. ver 0.5 ------------------------------------------------------------------------ r1175 | lisev | 2011-04-07 11:29:12 +0000 (Thu, 07 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp SealOfLimit now blocks potions only when hp/mp/cp is above 30% ------------------------------------------------------------------------ r1174 | lisev | 2011-04-07 09:54:05 +0000 (Thu, 07 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Pet potions migration, ( notatnik ) ------------------------------------------------------------------------ r1173 | lisev | 2011-04-07 09:18:54 +0000 (Thu, 07 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/L2Items.h M /Lineage/L2ui/source/L2TowerShared/include/L2Skills.h M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Kamael soul potion migration, ( notatnik, moze sie nie kompilic ) ------------------------------------------------------------------------ r1172 | clockman | 2011-04-06 22:43:13 +0000 (Wed, 06 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp 1.2.0.28 ------------------------------------------------------------------------ r1171 | lisev | 2011-04-06 22:25:24 +0000 (Wed, 06 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/L2Items.h A /Lineage/L2ui/source/L2TowerShared/include/L2Skills.h A /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h Konfiguracja potions przeniesiona do mapy. Strona binarna ------------------------------------------------------------------------ r1170 | clockman | 2011-04-06 20:23:54 +0000 (Wed, 06 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Hellbound poprawki, teraz powinno wszystko grac... ------------------------------------------------------------------------ r1166 | clockman | 2011-04-05 23:34:33 +0000 (Tue, 05 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h A /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Hellbound, poprawki w IL ------------------------------------------------------------------------ r1163 | lisev | 2011-04-05 21:30:31 +0000 (Tue, 05 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp Poprawka z tworzeniem katalogu ------------------------------------------------------------------------ r1160 | clockman | 2011-04-04 23:43:18 +0000 (Mon, 04 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Program.cs M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/Enums.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h 1.2.0.26 ------------------------------------------------------------------------ r1158 | clockman | 2011-04-04 08:33:17 +0000 (Mon, 04 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h moze sie nie kompilowac ------------------------------------------------------------------------ r1157 | clockman | 2011-04-03 22:31:12 +0000 (Sun, 03 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Update html, kolorki ? ------------------------------------------------------------------------ r1156 | clockman | 2011-04-03 19:36:07 +0000 (Sun, 03 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp poprawki bugow, kolejny wstep do IL ------------------------------------------------------------------------ r1154 | clockman | 2011-04-03 06:13:44 +0000 (Sun, 03 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp fixy i poprawki pod IL, juz sie laduje, nawet dziala... tylko struktura User do rozczajenia ------------------------------------------------------------------------ r1152 | clockman | 2011-04-02 20:29:09 +0000 (Sat, 02 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp ------------------------------------------------------------------------ r1151 | clockman | 2011-04-02 16:10:14 +0000 (Sat, 02 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Logs.Designer.cs M /Lineage/L2ui/source/L2Tower/Logs.cs M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptHtml.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Fixy i poprawki ------------------------------------------------------------------------ r1149 | clockman | 2011-04-02 12:57:01 +0000 (Sat, 02 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h D /Lineage/L2ui/source/botEngine/Data/include/FPlane.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptHtml.h A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Interlude, nie testowane jescze, kompiluje sie, poprawiono ostatnie 2 okna html - spoil i self buffy tez nie testowane jescze ------------------------------------------------------------------------ r1143 | clockman | 2011-04-01 22:10:41 +0000 (Fri, 01 Apr 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp A /Lineage/L2ui/source/botEngine/Data/include/AController.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h A /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Events/src/AController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp 1.2.0.23 ------------------------------------------------------------------------ r1139 | clockman | 2011-03-31 22:08:18 +0000 (Thu, 31 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Skrypty 0 part 1 ------------------------------------------------------------------------ r1138 | clockman | 2011-03-29 14:21:34 +0000 (Tue, 29 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp ------------------------------------------------------------------------ r1137 | clockman | 2011-03-29 12:06:43 +0000 (Tue, 29 Mar 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/FCoords.h A /Lineage/L2ui/source/botEngine/Data/include/FPlane.h A /Lineage/L2ui/source/botEngine/Data/include/FQuat.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h A /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp A /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp A /Lineage/L2ui/source/botEngine/Events/src/FCoords_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FQuat_Events.cpp Smieci... ------------------------------------------------------------------------ r1136 | clockman | 2011-03-29 11:54:41 +0000 (Tue, 29 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h A /Lineage/L2ui/source/botEngine/Data/include/Enums.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Poprawki drobne... ------------------------------------------------------------------------ r1129 | clockman | 2011-03-28 22:08:19 +0000 (Mon, 28 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp Skrypty dzialaja, teraz trzeba dograc funkcje.... ------------------------------------------------------------------------ r1128 | clockman | 2011-03-28 21:40:11 +0000 (Mon, 28 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp Skrypty jescze nie dzia?\197?\130aj?\196?\133... ------------------------------------------------------------------------ r1121 | clockman | 2011-03-27 21:16:51 +0000 (Sun, 27 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx D /Lineage/L2ui/source/Lua/Lua.vcproj D /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005 D /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008 M /Lineage/L2ui/source/Lua/lua5.1/src/lua.c M /Lineage/L2ui/source/Lua/lua5.1/src/luac.c M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Scripts A /Lineage/L2ui/source/botEngine/Scripts/include A /Lineage/L2ui/source/botEngine/Scripts/include/Script.h A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h A /Lineage/L2ui/source/botEngine/Scripts/src A /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Zaczatki skryptow... ------------------------------------------------------------------------ r1119 | lisev | 2011-03-27 13:25:58 +0000 (Sun, 27 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Inicjalizacja mapy wspoldzielonej w zlym miejscu byla ------------------------------------------------------------------------ r1118 | lisev | 2011-03-26 23:35:21 +0000 (Sat, 26 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp Zle zwalnianie pamieci, moglo powodowac crashe ------------------------------------------------------------------------ r1117 | lisev | 2011-03-26 22:19:09 +0000 (Sat, 26 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Spoil priority.. ------------------------------------------------------------------------ r1116 | lisev | 2011-03-26 22:13:13 +0000 (Sat, 26 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerData/include/PveMonsterDataWrapper.h M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Item.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Monster.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Skill.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceClass.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceClass.resx A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceDictionary.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.cs M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Item.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Monster.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.MonsterType.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Skill.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Skill1.datasource M /Lineage/L2ui/source/L2TowerShared/include/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h A /Lineage/L2ui/source/botEngine/Engine/include/Dictionaries.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Edytor mobkow + wpiecie tych danych w targetowanie / spoil ------------------------------------------------------------------------ r1115 | clockman | 2011-03-26 09:28:44 +0000 (Sat, 26 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h A /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp A /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp 1.1.0.21 ------------------------------------------------------------------------ r1114 | clockman | 2011-03-25 21:39:30 +0000 (Fri, 25 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp 1.1.0.20 ------------------------------------------------------------------------ r1113 | clockman | 2011-03-25 21:09:40 +0000 (Fri, 25 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Bug fixy ------------------------------------------------------------------------ r1109 | clockman | 2011-03-24 23:18:47 +0000 (Thu, 24 Mar 2011) | 3 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp 1.1.0.19 Wyglada na to ze na l2j nie dostajemy powiadomienia kiedy moby bierze kogos na target, albo ja to dziwnym trafem nie obsluguje... ------------------------------------------------------------------------ r1108 | clockman | 2011-03-24 17:37:42 +0000 (Thu, 24 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp 1.1.0.18 ------------------------------------------------------------------------ r1106 | clockman | 2011-03-24 08:58:16 +0000 (Thu, 24 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Buffor updates ------------------------------------------------------------------------ r1105 | clockman | 2011-03-24 06:57:15 +0000 (Thu, 24 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp ------------------------------------------------------------------------ r1103 | clockman | 2011-03-23 10:13:52 +0000 (Wed, 23 Mar 2011) | 1 line Changed paths: A /Lineage/L2ui/source/Lua A /Lineage/L2ui/source/Lua/lua5.1 A /Lineage/L2ui/source/Lua/lua5.1/Makefile.std A /Lineage/L2ui/source/Lua/lua5.1/README A /Lineage/L2ui/source/Lua/lua5.1/etc A /Lineage/L2ui/source/Lua/lua5.1/etc/Makefile A /Lineage/L2ui/source/Lua/lua5.1/etc/README A /Lineage/L2ui/source/Lua/lua5.1/etc/all.c A /Lineage/L2ui/source/Lua/lua5.1/etc/bin2c.c A 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/Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/call_operator_iterate.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/class_cache.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/class_registry.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/class_rep.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/compute_score.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/constructor.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/conversion_storage.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/convert_to_lua.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/debug.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/decorate_type.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/deduce_signature.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/enum_maker.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/format_signature.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/garbage_collector.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/has_get_pointer.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/inheritance.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/instance_holder.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/is_indirect_const.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/link_compatibility.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/make_instance.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/most_derived.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/object_call.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/object_funs.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/object_rep.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/open.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/operator_id.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/other.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/pcall.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/pointee_sizeof.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/pointee_typeid.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/primitives.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/property.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/ref.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/signature_match.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/stack_utils.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/typetraits.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail/yes_no.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/discard_result_policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/error.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/exception_handler.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/from_stack.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/function.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/get_main_thread.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/get_pointer.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/handle.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/iterator_policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/lua_include.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/luabind.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/make_function.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/nil.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/object.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/open.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/operator.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/out_value_policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/prefix.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/raw_policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/return_reference_to_policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/scope.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/shared_ptr_converter.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/tag_function.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/typeid.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/value_wrapper.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/version.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/weak_ref.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/wrapper_base.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/yield_policy.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/class.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/class_info.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/class_registry.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/class_rep.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/create_class.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/error.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/exception_handler.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/function.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/inheritance.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/link_compatibility.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/object_rep.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/open.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/pcall.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/scope.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/stack_content_by_name.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/weak_ref.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/src/wrapper_base.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/Jamfile A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/benchmark.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/main.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test.hpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_abstract_base.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_adopt.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_adopt_wrapper.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_attributes.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_automatic_smart_ptr.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_back_reference.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_builtin_converters.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_class_info.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_collapse_converter.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_const.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_construction.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_create_in_thread.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_def_from_base.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_dynamic_type.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_exception_handlers.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_exceptions.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_extend_class_in_lua.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_free_functions.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_has_get_pointer.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_held_type.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_implicit_cast.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_implicit_raw.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_iterator.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_lua_classes.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_null_pointer.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_object.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_operators.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_policies.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_private_destructors.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_properties.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_scope.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_separation.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_set_instance_value.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_shadow.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_shared_ptr.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_simple_class.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_smart_ptr_attributes.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_super_leak.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_table.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_tag_function.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_typetraits.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_unsigned_int.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_user_defined_converter.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_value_wrapper.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_vector_of_object.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_virtual_inheritance.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_yield.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Lua - biblioteki ------------------------------------------------------------------------ r1102 | clockman | 2011-03-22 22:41:53 +0000 (Tue, 22 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Program.cs M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp 1.1.0.17 ------------------------------------------------------------------------ r1099 | clockman | 2011-03-21 23:00:17 +0000 (Mon, 21 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/L2Tower.csproj.user M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/Update.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp 1.1.0.16 ------------------------------------------------------------------------ r1098 | clockman | 2011-03-20 23:00:30 +0000 (Sun, 20 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp 1.1.0.15 ------------------------------------------------------------------------ r1097 | lisev | 2011-03-20 17:24:02 +0000 (Sun, 20 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerData/include/Database.h A /Lineage/L2ui/source/L2TowerData/include/PvpClassAggroWrapper.h M /Lineage/L2ui/source/L2TowerData/include/PvpClassDataWrapper.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/PvpClassAggroWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp A /Lineage/L2ui/source/L2TowerEditor A /Lineage/L2ui/source/L2TowerEditor/Dictionaries A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClass.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClass.resx A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClassDesc.cs A /Lineage/L2ui/source/L2TowerEditor/Icon1.ico A /Lineage/L2ui/source/L2TowerEditor/Interfaces A /Lineage/L2ui/source/L2TowerEditor/Interfaces/ISharedData.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.resx A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.resx A /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj A /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/MainForm.resx A /Lineage/L2ui/source/L2TowerEditor/Program.cs A /Lineage/L2ui/source/L2TowerEditor/Properties A /Lineage/L2ui/source/L2TowerEditor/Properties/AssemblyInfo.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PvpClassAggroWrapper.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PvpClassDataWrapper.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/Resources.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/Resources.resx A /Lineage/L2ui/source/L2TowerEditor/Properties/Settings.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/Settings.settings A /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/L2TowerShared/include/PvpClassAggro.h M /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Zewnetrzny edytor shared memory, draft ver 0.1 ( pvp only ). DevExpress 10.2 konieczny do kompilacji ------------------------------------------------------------------------ r1096 | clockman | 2011-03-20 16:13:50 +0000 (Sun, 20 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fix na bugi w uzyciu skilli (leczenie moba), teraz target jest lepiej sprawdzany... ------------------------------------------------------------------------ r1095 | clockman | 2011-03-19 20:55:21 +0000 (Sat, 19 Mar 2011) | 3 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixy i poprawki, glowny bug to brak kontroli nad skillami, zmienia target przy rzucaniu heal na siebie niekiedy przez co rzuca heal na moby. 1.1.0.14 ------------------------------------------------------------------------ r1094 | clockman | 2011-03-19 11:19:36 +0000 (Sat, 19 Mar 2011) | 3 lines Changed paths: M /Lineage/L2ui/source/Injector/Injector.cpp M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Finished party buffs, other fixes. 1.1.0.13 ------------------------------------------------------------------------ r1093 | clockman | 2011-03-18 22:17:33 +0000 (Fri, 18 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Party buffs, not tested yet ------------------------------------------------------------------------ r1092 | clockman | 2011-03-17 23:54:41 +0000 (Thu, 17 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Html do party buffow, brakuje tylko dwa... ------------------------------------------------------------------------ r1091 | clockman | 2011-03-17 06:08:15 +0000 (Thu, 17 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Party buffs part 2 ------------------------------------------------------------------------ r1089 | clockman | 2011-03-15 23:06:54 +0000 (Tue, 15 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Party buffy - part 1 (config) ------------------------------------------------------------------------ r1088 | clockman | 2011-03-14 21:41:50 +0000 (Mon, 14 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Zmiany w obslude party, recharge, zapisywanie peta powinno dzialac teraz. ------------------------------------------------------------------------ r1087 | clockman | 2011-03-14 21:07:26 +0000 (Mon, 14 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp 1.1.0.12 ------------------------------------------------------------------------ r1086 | clockman | 2011-03-14 08:21:29 +0000 (Mon, 14 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h Fix for 'fire.dll' ? ------------------------------------------------------------------------ r1085 | clockman | 2011-03-14 05:55:53 +0000 (Mon, 14 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp 1.1.0.11 ------------------------------------------------------------------------ r1084 | clockman | 2011-03-11 10:48:16 +0000 (Fri, 11 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Zmiany w html, mam zamiar ta konfiguracje do pvp zrobic w grze, nie bedzie tego duzo... ------------------------------------------------------------------------ r1083 | clockman | 2011-03-10 23:42:50 +0000 (Thu, 10 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2ConfigurationTest/Form1.Designer.cs M /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixy i zmiany ------------------------------------------------------------------------ r1082 | clockman | 2011-03-10 13:33:48 +0000 (Thu, 10 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Fix na formatowanie tablic ------------------------------------------------------------------------ r1080 | clockman | 2011-03-09 22:09:03 +0000 (Wed, 09 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp ------------------------------------------------------------------------ r1078 | lisev | 2011-03-09 21:40:02 +0000 (Wed, 09 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Injector/Injector.vcproj A /Lineage/L2ui/source/L2ConfigurationTest A /Lineage/L2ui/source/L2ConfigurationTest/Form1.Designer.cs A /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs A /Lineage/L2ui/source/L2ConfigurationTest/Form1.resx A /Lineage/L2ui/source/L2ConfigurationTest/L2ConfigurationTest.csproj A /Lineage/L2ui/source/L2ConfigurationTest/L2ConfigurationTest.csproj.user A /Lineage/L2ui/source/L2ConfigurationTest/Program.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties A /Lineage/L2ui/source/L2ConfigurationTest/Properties/AssemblyInfo.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources A /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources/L2TowerData.PvpClassDataWrapper.datasource A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Resources.Designer.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Resources.resx A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Settings.Designer.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Settings.settings M /Lineage/L2ui/source/L2Tower.sln D /Lineage/L2ui/source/L2TowerData/Database.cpp D /Lineage/L2ui/source/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj D /Lineage/L2ui/source/L2TowerData/PvpClassDataWrapper.cpp D /Lineage/L2ui/source/L2TowerData/PvpClassDataWrapper.h M /Lineage/L2ui/source/L2TowerData/Stdafx.h A /Lineage/L2ui/source/L2TowerData/include A /Lineage/L2ui/source/L2TowerData/include/Database.h A /Lineage/L2ui/source/L2TowerData/include/PvpClassDataWrapper.h A /Lineage/L2ui/source/L2TowerData/src A /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp A /Lineage/L2ui/source/L2TowerShared A /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include A /Lineage/L2ui/source/L2TowerShared/include/L2Types.h A /Lineage/L2ui/source/L2TowerShared/include/PvpClassAggro.h A /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h A /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src A /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp A /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp A /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp A /Lineage/L2ui/source/L2TowerShared/stdafx.cpp A /Lineage/L2ui/source/L2TowerShared/stdafx.h A /Lineage/L2ui/source/L2TowerShared/targetver.h M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj M /Lineage/L2ui/source/Tester/Tester.vcproj M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h D /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp D /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp D /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Memory mapped file ver 0.1 under C# ------------------------------------------------------------------------ r1077 | clockman | 2011-03-09 12:07:55 +0000 (Wed, 09 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Sie mi potem przyda... ------------------------------------------------------------------------ r1076 | clockman | 2011-03-09 00:00:58 +0000 (Wed, 09 Mar 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp 1.1.0.9 Fix na follow, dance, z-range i par einnych ------------------------------------------------------------------------ r1075 | clockman | 2011-03-08 17:08:09 +0000 (Tue, 08 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Fix na follow, pozostalo tylko podpiac to pod gui... ------------------------------------------------------------------------ r1074 | clockman | 2011-03-08 14:48:32 +0000 (Tue, 08 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp ------------------------------------------------------------------------ r1072 | clockman | 2011-03-07 17:03:41 +0000 (Mon, 07 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp ------------------------------------------------------------------------ r1071 | clockman | 2011-03-07 08:01:05 +0000 (Mon, 07 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Poprawka w algorytmie do liczenia nowego punktu odleglego od innego... ------------------------------------------------------------------------ r1070 | clockman | 2011-03-06 21:47:34 +0000 (Sun, 06 Mar 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2Tower/EasyHook32.dll M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Lib/EasyHook32.dll A /Lineage/L2ui/source/botEngine/Lib/EasyHook32.lib A /Lineage/L2ui/source/botEngine/Lib/easyhook.h A /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp A /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h A /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Generator html (tablic), html'e w grze maja limit do 16kb, potem je gra ucina... poprawki drobne, powrot do easyhook ------------------------------------------------------------------------ r1068 | clockman | 2011-03-04 14:41:27 +0000 (Fri, 04 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp ------------------------------------------------------------------------ r1067 | clockman | 2011-03-04 00:40:51 +0000 (Fri, 04 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Fixes i zmianny w spoilu, spweeperze ------------------------------------------------------------------------ r1066 | clockman | 2011-03-03 17:11:32 +0000 (Thu, 03 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Fixes ------------------------------------------------------------------------ r1065 | clockman | 2011-03-03 08:23:35 +0000 (Thu, 03 Mar 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Fixy tak bedzie lepiej, nie udezy nas tak bardzo po performance. Dodalem czyszczenie zmiennych w skillach... ------------------------------------------------------------------------ r1064 | clockman | 2011-03-03 07:58:43 +0000 (Thu, 03 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h Crash fix - will hit performance abit.. ------------------------------------------------------------------------ r1063 | clockman | 2011-03-02 19:41:42 +0000 (Wed, 02 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Poprawki, obsluga bledow w sposob prowizoryczny.. ------------------------------------------------------------------------ r1062 | clockman | 2011-03-02 12:04:48 +0000 (Wed, 02 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Debug info, trace, try catch - prawie dziala ------------------------------------------------------------------------ r1059 | clockman | 2011-03-02 07:02:32 +0000 (Wed, 02 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h debug dump ------------------------------------------------------------------------ r1057 | clockman | 2011-03-01 17:51:04 +0000 (Tue, 01 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Injector/Injector.vcproj A /Lineage/L2ui/source/Injector/L2Inject.cpp M /Lineage/L2ui/source/Injector/L2Inject.h M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/L2Tower.csproj.user M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp A /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Fixy i poprawki, dodany L2Tower.exe.manifest do updatera... Wstep do DebugDump. ------------------------------------------------------------------------ r1056 | clockman | 2011-03-01 12:10:30 +0000 (Tue, 01 Mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Wstep do DataDump, czyli funkcji ktora by zrzucala wszystkie dane o bocie (liste npc, mobow, skilli, ustawien programu, for developer things, i crash reports) ------------------------------------------------------------------------ r1055 | clockman | 2011-02-28 20:43:11 +0000 (Mon, 28 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs A /Lineage/L2ui/source/L2Tower/Injector.dll M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp 1.1.0.4 - Loader update ------------------------------------------------------------------------ r1054 | clockman | 2011-02-28 19:37:25 +0000 (Mon, 28 Feb 2011) | 1 line Changed paths: A /Lineage/L2ui/source/Injector A /Lineage/L2ui/source/Injector/AssemblyInfo.cpp A /Lineage/L2ui/source/Injector/EnsureCleanup.h A /Lineage/L2ui/source/Injector/Injector.cpp A /Lineage/L2ui/source/Injector/Injector.vcproj A /Lineage/L2ui/source/Injector/Injector.vcproj.ClockMan-Laptop.ClockMan.user A /Lineage/L2ui/source/Injector/Injector2.h A /Lineage/L2ui/source/Injector/L2Inject.h A /Lineage/L2ui/source/Injector/ProcFindMethod.h A /Lineage/L2ui/source/Injector/ReadMe.txt A /Lineage/L2ui/source/Injector/Seh.cpp A /Lineage/L2ui/source/Injector/Seh.h A /Lineage/L2ui/source/Injector/Stdafx.cpp A /Lineage/L2ui/source/Injector/Stdafx.h A /Lineage/L2ui/source/Injector/StringWrap.h A /Lineage/L2ui/source/Injector/app.aps A /Lineage/L2ui/source/Injector/app.ico A /Lineage/L2ui/source/Injector/app.rc A /Lineage/L2ui/source/Injector/resource.h M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp 1.1.0.3 ------------------------------------------------------------------------ r1053 | clockman | 2011-02-28 13:49:19 +0000 (Mon, 28 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Drobne fixy - Dance & Songs ------------------------------------------------------------------------ r1052 | clockman | 2011-02-28 06:42:19 +0000 (Mon, 28 Feb 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp 1.1.0.2 Poprawilem bug dla ktorego bot sie nie wlaczal po relogu (state event) Dance i songi musze przepisac na nowo, bo cos nie graja zbyt dobrze.. Zmienilem wersje w html oknie. ------------------------------------------------------------------------ r1051 | clockman | 2011-02-28 05:41:45 +0000 (Mon, 28 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Fixy ------------------------------------------------------------------------ r1050 | lisev | 2011-02-27 23:25:25 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp Title wlaczone spowrotem ------------------------------------------------------------------------ r1049 | lisev | 2011-02-27 23:05:11 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp Poprawki do targetowania ------------------------------------------------------------------------ r1048 | clockman | 2011-02-27 22:58:23 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj A /Lineage/L2ui/source/L2Tower/Logs.Designer.cs A /Lineage/L2ui/source/L2Tower/Logs.cs A /Lineage/L2ui/source/L2Tower/Logs.resx M /Lineage/L2ui/source/L2Tower/Program.cs D /Lineage/L2ui/source/botEngine/Managers/src/NpcManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro-tmp.cpp ------------------------------------------------------------------------ r1047 | lisev | 2011-02-27 22:53:42 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Poprawki do targetowania ------------------------------------------------------------------------ r1046 | lisev | 2011-02-27 22:52:05 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Poprawki do targetowania ------------------------------------------------------------------------ r1045 | clockman | 2011-02-27 22:01:53 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp update ------------------------------------------------------------------------ r1044 | clockman | 2011-02-27 20:58:17 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r1043 | clockman | 2011-02-27 20:55:21 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fix, fixy, fixy, jednak niektorych opcji w visual nie nalezy wlaczac... Dziala ok wstrzykiwanie i autoupdate... ------------------------------------------------------------------------ r1042 | lisev | 2011-02-27 20:52:38 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp M /Lineage/L2ui/source/botEngine/botEngine.rc Targetowanie w wersji 0.9! (tuz tuz! ) ------------------------------------------------------------------------ r1040 | clockman | 2011-02-27 19:00:45 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: D /Lineage/L2ui/source/Generator/DifferenceEngine M /Lineage/L2ui/source/Generator/UTPackage/UTPackage.dof M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln D /Lineage/L2ui/source/MinHook_110_src/MinHook/MinHook.suo M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj D /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib Czystki na SVN i w projektach ------------------------------------------------------------------------ r1038 | clockman | 2011-02-27 10:16:55 +0000 (Sun, 27 Feb 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Pet w party i solo dziala, poprawki w skillach etc... Niemoge tego juz testowac na l2j, ma za duzo bugow (albo ta kopia co mam ma), to jest popiepszone... ------------------------------------------------------------------------ r1037 | clockman | 2011-02-27 08:53:05 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Fix na peta i nie tylko. Geddys ^ neguje bit a nie gasi go.... ------------------------------------------------------------------------ r1036 | clockman | 2011-02-27 00:30:26 +0000 (Sun, 27 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h M /Lineage/L2ui/source/botEngine/Utils/src/NpcFuncs.cpp Pet, prawie gra, bug przy wylaczaniu gry - wywala gre, cos z odwolaniem pod nie istniejacy adress odnosnie peta lub gracza... Jutro bede walczyl dalej... ------------------------------------------------------------------------ r1035 | clockman | 2011-02-26 21:57:42 +0000 (Sat, 26 Feb 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Fixes for party... Byl bug z odczytwaniem z eventow, prowizoryczne rozwiazanie zostosowalem. (gdy bylo MasterID=2232 ID=3434 i odczytywalem ID to bralo je z MasterID)... - to check all pet related things... ------------------------------------------------------------------------ r1034 | clockman | 2011-02-26 20:07:27 +0000 (Sat, 26 Feb 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Fix, lista czlonkow party jest skopana, musze sprawdzic czemu... - fix na uzywanie skilli + pare drobniejszych ------------------------------------------------------------------------ r1033 | clockman | 2011-02-26 17:30:45 +0000 (Sat, 26 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixed Death status of char/npc, and spoiled startus when char/npc show up, npc die. ------------------------------------------------------------------------ r1032 | clockman | 2011-02-25 17:34:39 +0000 (Fri, 25 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp Teraz sie kompiluje ------------------------------------------------------------------------ r1031 | lisev | 2011-02-25 14:16:52 +0000 (Fri, 25 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Male dodatki do targetowania pvp, pewnie sie nie skompiluje ------------------------------------------------------------------------ r1030 | lisev | 2011-02-25 13:52:54 +0000 (Fri, 25 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Male dodatki do targetowania pvp, pewnie sie nie skompiluje ------------------------------------------------------------------------ r1028 | clockman | 2011-02-25 00:06:10 +0000 (Fri, 25 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/ProcessList.cs M /Lineage/L2ui/source/L2Tower/Settings.cs M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Next updates in updater and program, now it wont need to be in game folder... ------------------------------------------------------------------------ r1026 | clockman | 2011-02-24 07:49:18 +0000 (Thu, 24 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Teraz sie kompiluje... ------------------------------------------------------------------------ r1025 | lisev | 2011-02-23 16:39:39 +0000 (Wed, 23 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ActionCollection.h M /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp poprawki w notatniku, pewnie sie nie skompiluje ------------------------------------------------------------------------ r1024 | lisev | 2011-02-22 23:18:41 +0000 (Tue, 22 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h A /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h A /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h A /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp A /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp Konfiguracja wspoldzielona.. versja 0.0.0.0.itd.. ------------------------------------------------------------------------ r1022 | clockman | 2011-02-22 17:59:23 +0000 (Tue, 22 Feb 2011) | 9 lines Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Auto nuke, auto attack, self buff, dances, songs, spoil works. Todo: - Targeting pve, pvp (New algorythm needed) - Detect if char is death (OnCharInfo) - Cleanup pet, party data - Recalculate User struct for freya and epilogue. - Create new good looking updater - Check Small and Big CP potions reuse. - Check Quest feature... ------------------------------------------------------------------------ r1020 | clockman | 2011-02-22 12:43:09 +0000 (Tue, 22 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp D /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PartyManager-tmp.cpp Fix - dances, party buffs, party heal, recharge, auto nuke ? auto attack ? ------------------------------------------------------------------------ r1019 | clockman | 2011-02-21 12:07:49 +0000 (Mon, 21 Feb 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Wstep do obslugi wielu kronik... Klockwork fixy ------------------------------------------------------------------------ r1018 | clockman | 2011-02-20 22:39:52 +0000 (Sun, 20 Feb 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Fix assistu, follow dziala, pickup dziala, potki naprawione, reuse w skillach naprawione, self buffy dzialaja. Do zrobienia autotargetowanie (pvp i pve - logika), skille w party do sprawdzenia, poprawki w uzyciu skilli (aby nie bralo na target gdy skill nie wymaga), sprawdzenie pet'a, auto nuke nie dziala (widocznie wylaczony...) ------------------------------------------------------------------------ r1017 | clockman | 2011-02-20 15:59:22 +0000 (Sun, 20 Feb 2011) | 6 lines Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Zle pobierany race, teraz poprawione i potki dzialaja dobrze. - sprawdzic uzycie potem cp. - sprawdzic uzycie elixirow na siege zone - dodac uzywanie potek z souls na siege zone (tych od goscia przy fortecy) - sprawdzic czemu bot przestaje calkiem dzialac po wylogowaniu sie i zalogowaniu ponownie. - sprawdzic z kad jest brane reuse dla skilli - jest bledne... Uzywa tego samego skilla co 1s ------------------------------------------------------------------------ r1016 | clockman | 2011-02-20 10:20:00 +0000 (Sun, 20 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Poprawki, null pointer exception, pewne eventy nie byly podpiete... ------------------------------------------------------------------------ r1015 | clockman | 2011-02-18 11:30:17 +0000 (Fri, 18 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Fixy, drobne... ------------------------------------------------------------------------ r1007 | clockman | 2011-02-14 14:40:46 +0000 (Mon, 14 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Fixy na zarzadzanie obiektami, daleko do perfekcji... ------------------------------------------------------------------------ r1006 | clockman | 2011-02-14 07:06:12 +0000 (Mon, 14 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj do poprawki ------------------------------------------------------------------------ r1005 | clockman | 2011-02-13 06:26:11 +0000 (Sun, 13 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj Brakowalo tego..., generowanie operatorow w HookGeneratorze ktore zwracaja void do poprawienia... ------------------------------------------------------------------------ r1002 | clockman | 2011-02-07 21:29:08 +0000 (Mon, 07 Feb 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/FINT64.h A /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h A /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp A /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp A /Lineage/L2ui/source/botEngine/Events/src/FINT64_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FPetInfo_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp kawalki kodu wyciagniete z asemblera ------------------------------------------------------------------------ r1000 | clockman | 2011-02-07 14:13:18 +0000 (Mon, 07 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj Wieksze fixy... ------------------------------------------------------------------------ r996 | clockman | 2011-02-06 21:15:53 +0000 (Sun, 06 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Poprawki, potki powinny teraz dzialac teoretycznie zajebiscie (penalty i soule do przetestowania, mi cos nie chcialy dzialac (jakies czasy moga sie nie zgrywac)...) ------------------------------------------------------------------------ r995 | clockman | 2011-02-06 14:19:24 +0000 (Sun, 06 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Dziala menu i cz?\196?\153?\197?\155?\196?\135 starych funckji, buffki teraz musze podpiac... ------------------------------------------------------------------------ r994 | clockman | 2011-02-05 17:21:48 +0000 (Sat, 05 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataIndexObject.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp debug + fixy.. ------------------------------------------------------------------------ r993 | lisev | 2011-02-05 11:56:46 +0000 (Sat, 05 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Brakujace funkcje, troche bledow kompilacji poprawione ------------------------------------------------------------------------ r992 | clockman | 2011-02-04 13:50:24 +0000 (Fri, 04 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp ------------------------------------------------------------------------ r989 | clockman | 2011-02-02 06:41:26 +0000 (Wed, 02 Feb 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp reszte bledow poprawie w pracy by sie ladnie kompilowalo i przejrze czy czegos nie nalezy dodac... ------------------------------------------------------------------------ r987 | lisev | 2011-02-01 18:58:07 +0000 (Tue, 01 Feb 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Container/include/ActionCollection.h A /Lineage/L2ui/source/botEngine/Container/include/ActionEntry.h A /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h A /Lineage/L2ui/source/botEngine/Container/src/ActionCollection.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Action container ------------------------------------------------------------------------ r984 | clockman | 2011-01-31 15:28:39 +0000 (Mon, 31 Jan 2011) | 11 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp D /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp A /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager-tmp.h D /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h A /Lineage/L2ui/source/botEngine/Managers/include/NpcManager-tmp.h D /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager-tmp.h D /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h D /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h D /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h A /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/NpcManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Przejscie na nowy Container - /include/DataCollection.h Do poprawy: - plik projektu (tu mam vs2003 i nieche mieszac) - wszystkie miejsca w kodzie w ktorych wystepuje slowko TODO (zwykle brakujace funkcje) - do sprawdzenia wrzucanie do indeksow - brakuje kontenera na buffy - auto targetowanie pvp & pve zakomentowane - do pzrerobienia, do napisania dwie odzielne klasy dla jednego id rugiego ktore beda tylko i wylacznie wyliczac "agro" - brakuje funkcji ktore odczytaja abnormal state (czy ma stun, etc), jest imo funkcjia CheckAbnormalState, UpdateAbnormalState w APawn - brakuje obslugi pet'a - do poprawy to co sie nie kompiluje - zmiany kolorkow wylaczone... ------------------------------------------------------------------------ r982 | clockman | 2011-01-28 12:54:19 +0000 (Fri, 28 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Rozszerzenia eventow - czyli to co moze sie przydac a co znalazlem w GUI... ------------------------------------------------------------------------ r979 | clockman | 2011-01-25 18:31:12 +0000 (Tue, 25 Jan 2011) | 13 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Poprawki, party juz dziala (tzn to co jest w kontenerze), nie podpinalem do reszty. Problem z bufami jest taki ze niebedzimy patrzyc na "czas" bo dla togle czasem left time = 0, czasem np 2 sek, jakis random. Ale bufki przychodzi update calego paska na raz wiec w kazdej chwili wiadomo jakie jescze mamy. I ile mniej wiecej im zostalo... Potrzebny kontener na bufy(tu tak naprawde tylko dla party, siebie, peta, w sumie moze to byc pod skille podpiete by zaosczedzic miejsca, jakis pomysl ? idskilla, lvlskilla, timeleft) i na skille (kto kiedy rzucil ostatni raz na kogo skill danego typu, najlepiej po stronie celu.). Pakiety dla party sa juz do wywalenia - wszystkie (testowalem nowa obsluge party - dziala). ToDo: - zarzadzanie flaga eMyPartyLeader - usuwanie obiektow (ale to pewnie na koncu) - wywalenie pakietow do obslugi party, w sumie do obslugi npc, user, chars tez moga wyleciec, co bedzie potrzebne to bedziemy rozczajac w strukturach. - obsluga mojego peta (do pojawienia sie, aktualizacji, usuniecia sa eventy, tylko nic nie zawieraja poza chyba id peta - trzeba podpiac sie pod funkcje UUIScript::Pet2FPetInfo) - obsluga bufkow (czytaj wyzej, imo trzymanie tego w DataMonster to marnowanie miejsca, chyba ze jako wskaznik, format moze byc taki jaki jest) - podpiecie GetHP(), ... w DataMonster pod zmiene hp, mp, cp... gdy user'a niema - dodanie aktualizacji pozycji usera z eventow (leca dla party i targetu - ten maly radar) - przepiecie reszty funkcji na nowy kontener ------------------------------------------------------------------------ r978 | lisev | 2011-01-25 16:41:59 +0000 (Tue, 25 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Powoli sie przepinamy na nowy kontener.. ------------------------------------------------------------------------ r977 | clockman | 2011-01-25 15:42:55 +0000 (Tue, 25 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h ------------------------------------------------------------------------ r975 | clockman | 2011-01-25 15:17:05 +0000 (Tue, 25 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FString.h ------------------------------------------------------------------------ r974 | clockman | 2011-01-25 14:38:27 +0000 (Tue, 25 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Info o party z eventow... - nie testowane... ------------------------------------------------------------------------ r973 | clockman | 2011-01-25 09:44:24 +0000 (Tue, 25 Jan 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h - Command CWH changed to DumpCWH - Added commands: DumpWH, DumpCastleWH, DumpEtcWH, DumpInv, DumpPetInv. - List of dumped items will be now sorted by name. - Lists of Skills in config window will be now sorted by name. ------------------------------------------------------------------------ r972 | clockman | 2011-01-24 18:00:33 +0000 (Mon, 24 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp fixy skilli... ------------------------------------------------------------------------ r971 | clockman | 2011-01-24 16:37:07 +0000 (Mon, 24 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp by sie kompilowalo ------------------------------------------------------------------------ r970 | clockman | 2011-01-24 13:07:21 +0000 (Mon, 24 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Poprawki do uzywania skilli, czystki w obsludze pakietow... ------------------------------------------------------------------------ r969 | clockman | 2011-01-24 12:43:43 +0000 (Mon, 24 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Zmiana obslugi skilli z funkcji na eventy... ------------------------------------------------------------------------ r968 | clockman | 2011-01-24 11:56:59 +0000 (Mon, 24 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Fix na problemy (crash) przy obsludze skilli ------------------------------------------------------------------------ r966 | clockman | 2011-01-23 21:33:29 +0000 (Sun, 23 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp Update obslugi inventory, wh, teraz juz skonczone, przetestowane, dziala... ------------------------------------------------------------------------ r965 | clockman | 2011-01-23 15:52:03 +0000 (Sun, 23 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp A /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h A /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h A /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h A /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Przeniesiono invectory z pakietow na eventy, na mieszkaniu dokoncze, musze pet'a przetestowac... ------------------------------------------------------------------------ r960 | clockman | 2011-01-23 08:56:13 +0000 (Sun, 23 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user komentarze, poprawki, fixy.. - w skrocie smieci ------------------------------------------------------------------------ r958 | clockman | 2011-01-22 23:19:15 +0000 (Sat, 22 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FFrame.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp A /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp D /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Events/src/AActor_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FArray_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FFrame_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FName_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FRotator_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FString_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FVector_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/L2ParamStack_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/UObject_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Przejscie na nowy generator kodu... ------------------------------------------------------------------------ r949 | clockman | 2011-01-20 23:55:25 +0000 (Thu, 20 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Moved reading data of my skills from packets to UGameEngine methods. ------------------------------------------------------------------------ r948 | clockman | 2011-01-20 08:41:06 +0000 (Thu, 20 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataTest.cpp D /Lineage/L2ui/source/botEngine/Data/include/FINT64.h D /Lineage/L2ui/source/botEngine/Data/include/FParamMap.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h D /Lineage/L2ui/source/botEngine/Data/include/FVariance.h D /Lineage/L2ui/source/botEngine/Data/src/Core.cpp D /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp D /Lineage/L2ui/source/botEngine/Data/src/FParamMap.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp D /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp D /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Czystka, Klockowrk Fix, Targetowanie bug fix, jeszcze projekt do zmiany (usuniecie z niego plikow), tu mam visual 2003 i nieche mieszac... ------------------------------------------------------------------------ r947 | lisev | 2011-01-19 18:09:04 +0000 (Wed, 19 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki ladowania sie biblioteki ------------------------------------------------------------------------ r946 | clockman | 2011-01-19 16:43:34 +0000 (Wed, 19 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/dllmain.cpp ------------------------------------------------------------------------ r945 | clockman | 2011-01-19 16:26:51 +0000 (Wed, 19 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp nie laduje dll, zaraz dojde dlaczego, ale niech bedzie w histori ------------------------------------------------------------------------ r944 | clockman | 2011-01-18 17:18:30 +0000 (Tue, 18 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp A /Lineage/L2ui/source/botEngine/Data/include/FArray.h A /Lineage/L2ui/source/botEngine/Data/include/TArray.h A /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Tablice - wsparcie... ------------------------------------------------------------------------ r943 | clockman | 2011-01-18 16:45:54 +0000 (Tue, 18 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp fix - zeby niedalo sie wykrywac bota poprzez targetowanie.. ------------------------------------------------------------------------ r941 | clockman | 2011-01-13 13:11:04 +0000 (Thu, 13 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r940 | lisev | 2011-01-12 21:47:15 +0000 (Wed, 12 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp Poprawki w kontenerze ------------------------------------------------------------------------ r939 | clockman | 2011-01-11 08:31:57 +0000 (Tue, 11 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r938 | lisev | 2011-01-10 22:49:00 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp Debug info ------------------------------------------------------------------------ r937 | lisev | 2011-01-10 20:48:07 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp Debug info ------------------------------------------------------------------------ r936 | clockman | 2011-01-10 20:44:13 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Update danych, numery bajtow na 100% sie zgadzaja... ------------------------------------------------------------------------ r935 | lisev | 2011-01-10 20:01:31 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h A /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h A /Lineage/L2ui/source/botEngine/Container/include/DataIndexObject.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataIndexObject.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Indeksy ------------------------------------------------------------------------ r934 | clockman | 2011-01-10 15:00:59 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r933 | clockman | 2011-01-10 12:45:03 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp Nie zmieniajmy tytulu ani koloru nicka wlasnej postaci... ------------------------------------------------------------------------ r932 | clockman | 2011-01-10 12:29:52 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Poprawki w targetownaiu przed dodaniem obslugi manora. ------------------------------------------------------------------------ r931 | clockman | 2011-01-10 12:11:38 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp ------------------------------------------------------------------------ r930 | clockman | 2011-01-10 12:06:39 +0000 (Mon, 10 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp ------------------------------------------------------------------------ r929 | lisev | 2011-01-09 22:09:39 +0000 (Sun, 09 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataHeader.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h A /Lineage/L2ui/source/botEngine/Container/include/DataTest.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataHeader.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataTest.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h Wspolny kontener, wersja 0.5 ------------------------------------------------------------------------ r928 | clockman | 2011-01-09 16:36:42 +0000 (Sun, 09 Jan 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp rozaczjanie user, czesc pierwsza ------------------------------------------------------------------------ r927 | clockman | 2011-01-09 13:40:16 +0000 (Sun, 09 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp ------------------------------------------------------------------------ r926 | lisev | 2011-01-09 13:15:02 +0000 (Sun, 09 Jan 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Container A /Lineage/L2ui/source/botEngine/Container/include A /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h A /Lineage/L2ui/source/botEngine/Container/include/DataEntry.h A /Lineage/L2ui/source/botEngine/Container/include/DataHeader.h A /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h A /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h A /Lineage/L2ui/source/botEngine/Container/src A /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataEntry.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataHeader.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Wspolny kontener, wersja 0.5 ------------------------------------------------------------------------ r921 | clockman | 2011-01-08 15:05:06 +0000 (Sat, 08 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp ------------------------------------------------------------------------ r920 | lisev | 2011-01-08 14:54:53 +0000 (Sat, 08 Jan 2011) | 1 line Changed paths: D /Lineage/L2ui/source/MinHook_110_src/MinHook/Debug D /Lineage/L2ui/source/MinHook_110_src/MinHook/Release M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj M /Lineage/L2ui/source/Updater/L2Tower.csproj M /Lineage/L2ui/source/Updater/Main.Designer.cs M /Lineage/L2ui/source/Updater/Main.cs A /Lineage/L2ui/source/Updater/icon.ico M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r918 | clockman | 2011-01-08 14:33:57 +0000 (Sat, 08 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp ------------------------------------------------------------------------ r916 | clockman | 2011-01-08 14:14:21 +0000 (Sat, 08 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp D /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp fixy ------------------------------------------------------------------------ r915 | clockman | 2011-01-08 14:07:07 +0000 (Sat, 08 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h D /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h D /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp A /Lineage/L2ui/source/botEngine/botEngine.rc A /Lineage/L2ui/source/botEngine/resource.h Ostatnie poprawki... ------------------------------------------------------------------------ r914 | clockman | 2011-01-08 11:38:57 +0000 (Sat, 08 Jan 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Milion poprawek i fixow... ------------------------------------------------------------------------ r881 | clockman | 2010-12-11 13:48:27 +0000 (Sat, 11 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Lib/EasyHook A /Lineage/L2ui/source/botEngine/Lib/MinHook.h A /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp zmiana biblioteki do hookowania ------------------------------------------------------------------------ r880 | clockman | 2010-12-09 06:53:22 +0000 (Thu, 09 Dec 2010) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h A /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp SkillUseManager jescze nie skonczony, ale dzis go skoncze... moze w robocie.. ------------------------------------------------------------------------ r879 | clockman | 2010-12-07 23:49:56 +0000 (Tue, 07 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h Prowizoryczny: auto atk me & pet, auto pickup me & pet. Testwane na summonie i jakos dziala.. ------------------------------------------------------------------------ r878 | lisev | 2010-12-07 22:44:07 +0000 (Tue, 07 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp Buffy na party ------------------------------------------------------------------------ r877 | clockman | 2010-12-06 22:41:21 +0000 (Mon, 06 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp Akcje dla peta/summona. Jutro auto attack dla summona i peta. ------------------------------------------------------------------------ r876 | lisev | 2010-12-06 22:09:48 +0000 (Mon, 06 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp buffki dla party ------------------------------------------------------------------------ r875 | clockman | 2010-12-06 22:01:58 +0000 (Mon, 06 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h PetInfo ------------------------------------------------------------------------ r874 | clockman | 2010-12-06 18:51:11 +0000 (Mon, 06 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp pickup ------------------------------------------------------------------------ r873 | clockman | 2010-12-06 07:49:51 +0000 (Mon, 06 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp Klockwork fix ------------------------------------------------------------------------ r872 | lisev | 2010-12-05 21:57:07 +0000 (Sun, 05 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Party buffs, niekoniecznie musi cokolwiek dzialac teraz ;) ------------------------------------------------------------------------ r871 | clockman | 2010-12-05 20:38:42 +0000 (Sun, 05 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp ------------------------------------------------------------------------ r869 | clockman | 2010-12-05 17:08:38 +0000 (Sun, 05 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Fixy, fixy, fixy ------------------------------------------------------------------------ r868 | clockman | 2010-12-05 08:51:22 +0000 (Sun, 05 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixy do targetowania, jescze mam jeden pomysl jak to synchronizowac bardziej... Targetowanie mobow dziala ok. ------------------------------------------------------------------------ r867 | clockman | 2010-12-04 17:01:25 +0000 (Sat, 04 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp drobny fix na npc, jescze nie wszystko zostalo naprawione, do sprawdzenia... ------------------------------------------------------------------------ r866 | clockman | 2010-12-01 22:13:01 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp targetowanie, jest gdzies jakis bug i za pozno lub za wczesnie zmienia target.... pierwszy if cos niedziala... ------------------------------------------------------------------------ r865 | lisev | 2010-12-01 16:38:47 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp Drobne fixy ------------------------------------------------------------------------ r864 | clockman | 2010-12-01 16:36:12 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h ------------------------------------------------------------------------ r863 | clockman | 2010-12-01 14:27:01 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp ------------------------------------------------------------------------ r861 | clockman | 2010-12-01 12:43:20 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp ------------------------------------------------------------------------ r860 | lisev | 2010-12-01 10:21:09 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Drobne fixy ------------------------------------------------------------------------ r859 | lisev | 2010-12-01 00:02:30 +0000 (Wed, 01 Dec 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Itemy z cwh logowane do pliku i poprawki autonuke ------------------------------------------------------------------------ r858 | lisev | 2010-11-30 19:31:57 +0000 (Tue, 30 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h Party manager ------------------------------------------------------------------------ r857 | clockman | 2010-11-30 14:57:52 +0000 (Tue, 30 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h ------------------------------------------------------------------------ r853 | clockman | 2010-11-30 06:40:53 +0000 (Tue, 30 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h A /Lineage/L2ui/source/botEngine/Utils/src/NpcFuncs.cpp D /Lineage/L2ui/source/botEngine/Utils/src/NpcFuns.cpp ------------------------------------------------------------------------ r852 | lisev | 2010-11-29 21:05:47 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h A /Lineage/L2ui/source/botEngine/Utils/src/NpcFuns.cpp Funkcje do wykrywania servitora i pet'ow ------------------------------------------------------------------------ r851 | clockman | 2010-11-29 20:27:58 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp ------------------------------------------------------------------------ r849 | clockman | 2010-11-29 18:24:05 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Krytyczne fixy, naprawiono odczytywanie X, Y, Z dowolnych postaci... ------------------------------------------------------------------------ r848 | clockman | 2010-11-29 17:41:06 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp Fix na kolejne bugi ------------------------------------------------------------------------ r847 | clockman | 2010-11-29 17:00:00 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp fix, by sie kompilowalo ------------------------------------------------------------------------ r846 | clockman | 2010-11-29 15:17:56 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp Jescze sporo porpawek pod moby etc musze zrobic, jak wroce z pracy to zrobie... ------------------------------------------------------------------------ r845 | clockman | 2010-11-29 10:36:01 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Poprawki HTML'ie ------------------------------------------------------------------------ r844 | clockman | 2010-11-29 09:47:18 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Fix buga - niewidoczne przyciski ------------------------------------------------------------------------ r843 | clockman | 2010-11-29 09:33:16 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Poprawki, by w robocie na vs2003 spokojnie mi sie kompilowalo... ------------------------------------------------------------------------ r842 | clockman | 2010-11-29 07:38:32 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h (from /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h:839) D /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h ------------------------------------------------------------------------ r841 | clockman | 2010-11-29 07:38:08 +0000 (Mon, 29 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h D /Lineage/L2ui/source/botEngine/Engine/include/Thread.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp A /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp D /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user D /Lineage/L2ui/source/botEngine/Managers/include/AssistManager.h D /Lineage/L2ui/source/botEngine/Managers/include/FollowManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h D /Lineage/L2ui/source/botEngine/Managers/src/AssistManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Zaczolem grzebac w menu html, ale mi dziwnym trafem przyciski wogole znikly, musze na to zobaczyc czemu tak... pozatym gdzies na html mi sie wieszalo jak dodalem follow... ------------------------------------------------------------------------ r840 | lisev | 2010-11-28 22:59:11 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp Buffy na party, draft ------------------------------------------------------------------------ r839 | lisev | 2010-11-28 20:42:01 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp Nuki kamaela ------------------------------------------------------------------------ r838 | lisev | 2010-11-28 20:38:27 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp Bishop AOE buffs ------------------------------------------------------------------------ r837 | lisev | 2010-11-28 20:34:36 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Auto AOE buff ------------------------------------------------------------------------ r836 | lisev | 2010-11-28 17:48:12 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp Auto redance ------------------------------------------------------------------------ r835 | lisev | 2010-11-28 12:38:01 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h A /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp NPc manager ver 01 ------------------------------------------------------------------------ r834 | lisev | 2010-11-28 01:03:49 +0000 (Sun, 28 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/AssistManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h A /Lineage/L2ui/source/botEngine/Managers/include/QuestManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h A /Lineage/L2ui/source/botEngine/Managers/src/AssistManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp A /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Subclass quest + assist + duperela ------------------------------------------------------------------------ r833 | lisev | 2010-11-27 14:34:39 +0000 (Sat, 27 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/FollowManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp Follow/heal/recharge dziala ------------------------------------------------------------------------ r832 | lisev | 2010-11-26 17:03:08 +0000 (Fri, 26 Nov 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h A /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Title manager ------------------------------------------------------------------------ r831 | lisev | 2010-11-25 23:15:20 +0000 (Thu, 25 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp auto nuke! ------------------------------------------------------------------------ r829 | lisev | 2010-11-16 15:55:46 +0000 (Tue, 16 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/smsNotify/smsNotify.vcproj Debug & Release ------------------------------------------------------------------------ r828 | lisev | 2010-11-16 15:51:40 +0000 (Tue, 16 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp A /Lineage/L2ui/source/botEngine/Utils/include/L2String.h A /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp Targetowanie ------------------------------------------------------------------------ r823 | lisev | 2010-11-16 00:49:07 +0000 (Tue, 16 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h A /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/smsNotify/smsNotify.vcproj Targetowanie pvp versja 0.3 ------------------------------------------------------------------------ r822 | clockman | 2010-11-15 21:03:26 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp ------------------------------------------------------------------------ r821 | clockman | 2010-11-15 20:29:57 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp funkcja do targetowania ------------------------------------------------------------------------ r820 | clockman | 2010-11-15 20:10:59 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp Ladowanie listy znajomych + poprawki z statusem death. ------------------------------------------------------------------------ r819 | clockman | 2010-11-15 20:00:09 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp synchronizacja danych i bledy w potkach - teoretycznie ------------------------------------------------------------------------ r818 | lisev | 2010-11-15 19:43:21 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h A /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Poprawki kompilacji ------------------------------------------------------------------------ r817 | clockman | 2010-11-15 19:36:23 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user ------------------------------------------------------------------------ r816 | clockman | 2010-11-15 19:33:23 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r814 | clockman | 2010-11-15 19:14:33 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h ------------------------------------------------------------------------ r813 | clockman | 2010-11-15 18:51:55 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h fiy, poty dzialaja ------------------------------------------------------------------------ r812 | clockman | 2010-11-15 18:11:13 +0000 (Mon, 15 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp M /Lineage/L2ui/source/botEngine/Utils/src/IniWriter.cpp sporo poprawek, glownie bugow ------------------------------------------------------------------------ r811 | clockman | 2010-11-14 21:38:38 +0000 (Sun, 14 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp niedokonczona obsluga okna html i komend. bug (brak nazwy postaci albo przynajmniej tak to wyglada) w engine.GetUser().name ------------------------------------------------------------------------ r810 | clockman | 2010-11-14 12:25:02 +0000 (Sun, 14 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h A /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h ------------------------------------------------------------------------ r808 | clockman | 2010-11-13 16:48:38 +0000 (Sat, 13 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h ------------------------------------------------------------------------ r807 | clockman | 2010-11-13 14:39:04 +0000 (Sat, 13 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp ------------------------------------------------------------------------ r805 | clockman | 2010-11-12 16:02:53 +0000 (Fri, 12 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h manager dla itemow, manager dla siebie smaego, manager dla graczy ------------------------------------------------------------------------ r804 | clockman | 2010-11-12 13:19:32 +0000 (Fri, 12 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp fixy, dziala manager userow ------------------------------------------------------------------------ r803 | clockman | 2010-11-12 10:44:52 +0000 (Fri, 12 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h poprawki ------------------------------------------------------------------------ r802 | clockman | 2010-11-09 13:36:45 +0000 (Tue, 09 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h ------------------------------------------------------------------------ r800 | clockman | 2010-11-08 13:09:38 +0000 (Mon, 08 Nov 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h ------------------------------------------------------------------------ r799 | clockman | 2010-11-08 06:56:17 +0000 (Mon, 08 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h D /Lineage/L2ui/source/botEngine/Data/include/UFunction.h D /Lineage/L2ui/source/botEngine/Data/src/UFunction.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h ------------------------------------------------------------------------ r798 | clockman | 2010-11-08 06:31:02 +0000 (Mon, 08 Nov 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp ------------------------------------------------------------------------ r797 | clockman | 2010-11-07 21:38:35 +0000 (Sun, 07 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h M /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp M /Lineage/L2ui/source/botEngine/stdafx.h poprawki w obsludze mutexow, i w obsludze inv, wciaz jest jakis bug i wyglada na to ze metoda GetItemByIndex w managerze nie dziala i zwraca tylko pierwszy element... a potem puste... ------------------------------------------------------------------------ r796 | clockman | 2010-11-07 19:11:30 +0000 (Sun, 07 Nov 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h M /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp M /Lineage/L2ui/source/botEngine/stdafx.h mutexy 1 ------------------------------------------------------------------------ r795 | clockman | 2010-11-07 18:38:07 +0000 (Sun, 07 Nov 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Actions/include/Action.h D /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h kilka poprawek... ------------------------------------------------------------------------ r788 | clockman | 2010-10-31 18:56:55 +0000 (Sun, 31 Oct 2010) | 5 lines Changed paths: A /Lineage/L2ui/source/botEngine/Commands A /Lineage/L2ui/source/botEngine/Commands/include A /Lineage/L2ui/source/botEngine/Commands/include/Command.h A /Lineage/L2ui/source/botEngine/Commands/src A /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h Teraz jescze: 1. zrobic jakies menu html, mysle ze moze byc statycznie 2. dodac komendy 3. dodac managerow 4. kodzic ------------------------------------------------------------------------ r786 | clockman | 2010-10-27 11:21:17 +0000 (Wed, 27 Oct 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h update dla AActor, chyba tak to szlo.. ------------------------------------------------------------------------ r779 | clockman | 2010-10-24 15:09:06 +0000 (Sun, 24 Oct 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h ifdef events.. ------------------------------------------------------------------------ r768 | clockman | 2010-10-01 13:17:23 +0000 (Fri, 01 Oct 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h ------------------------------------------------------------------------ r767 | clockman | 2010-09-29 05:05:45 +0000 (Wed, 29 Sep 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h ------------------------------------------------------------------------ r766 | clockman | 2010-09-29 05:05:19 +0000 (Wed, 29 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp ------------------------------------------------------------------------ r765 | clockman | 2010-09-28 18:44:41 +0000 (Tue, 28 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp poprawki, by sie kompilowalo ------------------------------------------------------------------------ r764 | clockman | 2010-09-28 14:23:46 +0000 (Tue, 28 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp Wciaz wiele do zrobienia... ------------------------------------------------------------------------ r763 | clockman | 2010-09-28 13:00:30 +0000 (Tue, 28 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Dalszy wstep, do poprawki ------------------------------------------------------------------------ r762 | clockman | 2010-09-27 05:46:33 +0000 (Mon, 27 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp ------------------------------------------------------------------------ r761 | lisev | 2010-09-21 21:23:44 +0000 (Tue, 21 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp kompilacja ------------------------------------------------------------------------ r760 | lisev | 2010-09-21 20:19:50 +0000 (Tue, 21 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Kompiluje sie ------------------------------------------------------------------------ r759 | clockman | 2010-09-21 18:12:25 +0000 (Tue, 21 Sep 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h A /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj wstep do managera Command ------------------------------------------------------------------------ r758 | lisev | 2010-09-21 07:09:10 +0000 (Tue, 21 Sep 2010) | 1 line Changed paths: M /Lineage/L2ui/doc/Funkcje/classes/UGameEngine.txt M /Lineage/L2ui/doc/Funkcje/classes/UNetworkHandler.txt M /Lineage/L2ui/doc/Funkcje/engine.decorated.dll.txt M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj drobne fixy ------------------------------------------------------------------------ r756 | lisev | 2010-09-21 07:05:45 +0000 (Tue, 21 Sep 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h (from /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h:747) A /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp (from /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp:747) sms manager ------------------------------------------------------------------------ r752 | lisev | 2010-08-23 16:02:04 +0000 (Mon, 23 Aug 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h M /Lineage/L2ui/source/botEngine/Utils/src/MutexLock.cpp Drobne poprawki w lockowaniu mutexem. Wrapper class poprawnie zrobi unlock na mutexie gdyby polecial wyjatek. ------------------------------------------------------------------------ r751 | clockman | 2010-08-21 15:00:44 +0000 (Sat, 21 Aug 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h A /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h D /Lineage/L2ui/source/botEngine/Managers/include/SpawnedItemManager.h A /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Poprawki, kolejna czesc, zostaly itemy i userzy i mzna cos czynic... ------------------------------------------------------------------------ r750 | clockman | 2010-08-21 06:02:54 +0000 (Sat, 21 Aug 2010) | 2 lines Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/AActor.h D /Lineage/L2ui/source/botEngine/Data/include/Core.h D /Lineage/L2ui/source/botEngine/Data/include/Hook.h D /Lineage/L2ui/source/botEngine/Data/include/SChatType.h D /Lineage/L2ui/source/botEngine/Data/include/UInput.h A /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp A /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp A /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp A /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h A /Lineage/L2ui/source/botEngine/Engine/include/Hook.h A /Lineage/L2ui/source/botEngine/Engine/include/Logs.h A /Lineage/L2ui/source/botEngine/Engine/include/Messages.h A /Lineage/L2ui/source/botEngine/Engine/include/Thread.h A /Lineage/L2ui/source/botEngine/Engine/include/Utils.h A /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h A /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp D /Lineage/L2ui/source/botEngine/Events/src/UObjectEvents.cpp A /Lineage/L2ui/source/botEngine/L2ui.sln D /Lineage/L2ui/source/botEngine/Managers/include/CombatManager.h D /Lineage/L2ui/source/botEngine/Managers/include/Log.h D /Lineage/L2ui/source/botEngine/Managers/include/LogManager.h A /Lineage/L2ui/source/botEngine/Managers/include/Manager.h D /Lineage/L2ui/source/botEngine/Managers/include/Player.h A /Lineage/L2ui/source/botEngine/Managers/include/SpawnedItemManager.h D /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h D /Lineage/L2ui/source/botEngine/Managers/src/CombatManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/Log.cpp D /Lineage/L2ui/source/botEngine/Managers/src/LogManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/Player.cpp D /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp A /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h A /Lineage/L2ui/source/botEngine/Utils/include/IniReader.h A /Lineage/L2ui/source/botEngine/Utils/include/IniWriter.h D /Lineage/L2ui/source/botEngine/Utils/include/L2String.h A /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp A /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp A /Lineage/L2ui/source/botEngine/Utils/src/IniWriter.cpp D /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp tego mi brakowalo ------------------------------------------------------------------------ r748 | clockman | 2010-08-20 19:00:35 +0000 (Fri, 20 Aug 2010) | 1 line Changed paths: A /Lineage/L2ui/GameBase A /Lineage/L2ui/GameBase/UT A /Lineage/L2ui/GameBase/UT/Audio A /Lineage/L2ui/GameBase/UT/Audio/Inc A /Lineage/L2ui/GameBase/UT/Audio/Inc/Audio.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioCore.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioLibrary.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioMixer.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioNative.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioSubsystem.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioTypes.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/FormatWAV.h A /Lineage/L2ui/GameBase/UT/Audio/Src A /Lineage/L2ui/GameBase/UT/Audio/Src/Audio.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioCoreLinux.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioLibrary.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioMixer.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioPrivate.h A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioSubsystem.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/FormatWAV.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/makefile A /Lineage/L2ui/GameBase/UT/Core A /Lineage/L2ui/GameBase/UT/Core/Inc A /Lineage/L2ui/GameBase/UT/Core/Inc/Core.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FCodec.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FConfigCacheIni.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFeedbackContextAnsi.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFeedbackContextWindows.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerAnsi.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerArc.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerGeneric.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerLinux.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerPSX2.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerPSX2CD.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerWindows.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocAnsi.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocDebug.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocWindows.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceAnsiError.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceFile.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceNull.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceStdout.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceWindowsError.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FRiffChunk.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UExporter.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UFactory.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnArc.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnBits.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnBuild.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCId.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCache.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnClass.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCorObj.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCoreNative.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCoreNet.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnFile.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnGnuG.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnLinker.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMath.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMem.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMsg.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnName.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnNames.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnObjBas.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnObjVer.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnScript.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnStack.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnTemplate.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnType.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnUnix.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnVcWin32.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnVcWn32SSE.h A /Lineage/L2ui/GameBase/UT/Core/Inc/afxres.h A /Lineage/L2ui/GameBase/UT/Core/Lib A /Lineage/L2ui/GameBase/UT/Core/Lib/Core.lib A /Lineage/L2ui/GameBase/UT/D3DDrv A /Lineage/L2ui/GameBase/UT/D3DDrv/Src A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/D3DDrv.cpp A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/D3DDrv.dsp A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/D3DDrv.h A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/Direct3D7.cpp A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/und3d.cpp A /Lineage/L2ui/GameBase/UT/Engine A /Lineage/L2ui/GameBase/UT/Engine/Inc A /Lineage/L2ui/GameBase/UT/Engine/Inc/AActor.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/AAmmo.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/ABrush.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/ACamera.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/ACarcass.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/AGameReplicationInfo.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/AInventory.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/ALevelInfo.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/AMover.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/APawn.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/APickup.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/APlayerPawn.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/APlayerReplicationInfo.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/AWeapon.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/AZoneInfo.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/ENCVAG.H A /Lineage/L2ui/GameBase/UT/Engine/Inc/Engine.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/EngineClasses.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/Palette.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/S3tc.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/ULevelSummary.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnActor.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnAnim.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnAudio.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnBunch.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnCamera.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnChan.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnCon.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnConn.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDDraw.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDemoPenLev.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDemoRec.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDownload.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDynBsp.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngine.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngineGnuG.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngineNative.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngineWin.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnGame.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnIn.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnLevel.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnMesh.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnModel.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnNet.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnNetDrv.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnObj.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnPenLev.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnPlayer.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnPrim.h A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnReach.h A 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/Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes/SampleClass.uc A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc/SampleNativePackage.h A /Lineage/L2ui/GameBase/UT/SampleNativePackage/SampleNativePackage.dsp A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src/SampleClass.cpp A /Lineage/L2ui/GameBase/UT/SamplePackage A /Lineage/L2ui/GameBase/UT/SamplePackage/Classes A /Lineage/L2ui/GameBase/UT/SamplePackage/Classes/SampleClass.uc A /Lineage/L2ui/GameBase/UT/Setup A /Lineage/L2ui/GameBase/UT/Setup/Inc A /Lineage/L2ui/GameBase/UT/Setup/Inc/Setup.h A /Lineage/L2ui/GameBase/UT/Setup/Inc/USetupDefinitionWindows.h A /Lineage/L2ui/GameBase/UT/Setup/Src A /Lineage/L2ui/GameBase/UT/Setup/Src/FFileManagerArc.cpp A /Lineage/L2ui/GameBase/UT/Setup/Src/Res A /Lineage/L2ui/GameBase/UT/Setup/Src/Res/SetupRes.rc A 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/Lineage/L2ui/GameBase/l2j-server/java/config/fortsiege.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/idfactory.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/l2jmods.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/loginserver.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/olympiad.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/pvp.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/rates.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/server.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/siege.properties A /Lineage/L2ui/GameBase/l2j-server/java/config/telnet.properties A /Lineage/L2ui/GameBase/l2j-server/java/console.cfg A /Lineage/L2ui/GameBase/l2j-server/java/log.cfg A /Lineage/L2ui/GameBase/l2j-server/java/net A /Lineage/L2ui/GameBase/l2j-server/java/net/sf A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/AuditFilter.java A 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/Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/HennaTreeTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/HeroSkillTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/ItemTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/LevelUpData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/MapRegionTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/MerchantPriceConfigTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/NobleSkillTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/NpcBufferTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/NpcTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/NpcWalkerRoutesTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/PetNameTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/PetSkillsTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/SkillSpellbookTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/SkillTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/SkillTreeTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/SpawnTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/StaticObjects.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/SummonItemsData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables/TeleportLocationTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/events A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/events/Event.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/events/EventHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/events/IEventParams.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/geoeditorcon A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/geoeditorcon/GeoEditorListener.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/geoeditorcon/GeoEditorThread.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/AdminCommandHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/ChatHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/IAdminCommandHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/IChatHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/IItemHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/ISkillHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/IUserCommandHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/IVoicedCommandHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/ItemHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/SkillHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/UserCommandHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/idfactory A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/idfactory/BitSetIDFactory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/idfactory/CompactionIDFactory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/idfactory/IdFactory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/idfactory/StackIDFactory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/AuctionManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/BoatManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/CastleManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/CastleManorManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/ClanHallManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/CoupleManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/CursedWeaponsManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/DayNightSpawnManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/DimensionalRiftManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/DuelManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/FortManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/FortSiegeGuardManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/FortSiegeManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/FourSepulchersManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/GrandBossManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/InstanceManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/Manager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/PetitionManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/QuestManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/RaidBossPointsManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/RaidBossSpawnManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/SiegeGuardManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/SiegeManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/TownManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/TransformationManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/games A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/games/Lottery.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/lib A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/lib/Log.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/lib/SqlUtils.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/lib/memcache.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/AutoChatHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/AutoSpawnHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/BlockList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/ChanceCondition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/ChanceSkillList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/CharEffectList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/CharSelectInfoPackage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/ClanWarehouse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/CombatFlag.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/CursedWeapon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/DesireTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/Elementals.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/FishData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/FusionSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/ItemInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/ItemRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2AccessLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2AdminCommandAccessRight.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ArmorSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Augmentation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2CharPosition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Clan.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ClanMember.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2CommandChannel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2DropCategory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2DropData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Effect.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2EnchantSkillLearn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ExtractableItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ExtractableProductItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Fishing.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2GroupSpawn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2HennaInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ItemInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2LvlupData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Macro.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Manor.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ManufactureItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ManufactureList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2MinionData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Multisell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2NpcWalkerNode.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Object.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Party.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2PetData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2PetDataTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2PledgeSkillLearn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Radar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2RecipeInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2RecipeList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2RecipeStatInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Request.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2ShortCut.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2SiegeClan.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Skill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2SkillLearn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Spawn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2SummonItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2TeleportLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Territory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2TradeList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2TransformSkillLearn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2Transformation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2World.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/L2WorldRegion.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/Location.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/MacroList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/MobGroup.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/MobGroupTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/ShortCuts.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/SpawnListener.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/TradeItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/TradeList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Attackable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Character.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Decoy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Npc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Playable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Summon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/L2Trap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/appearance A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/appearance/PcAppearance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2AdventurerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ArtefactInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2AuctioneerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2BabyPetInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2BlacksmithInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2BoatInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CabaleBufferInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CastleBlacksmithInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CastleChamberlainInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CastleMagicianInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CastleTeleporterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CastleWarehouseInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ChestInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ClanHallManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ClassMasterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ControlTowerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ControllableMobInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2CubicInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2DecoyInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2DoorInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2DoormenInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2EffectPointInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FameManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FeedableBeastInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FestivalGuideInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FestivalMonsterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FishermanInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FortBallistaInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FortCommanderInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FortEnvoyInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FortManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FortSiegeGuardInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FortSiegeNpcInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2FriendlyMobInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2GrandBossInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2GuardInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ManorManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2MercManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2MerchantInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2MinionInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2MonsterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcBufferInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcWalkerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2ObservationInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2OlympiadManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2PenaltyMonsterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2PetInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2PetManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2RaceManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2RaidBossInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2RiftInvaderInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SepulcherMonsterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SepulcherNpcInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SiegeFlagInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SiegeGuardInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SiegeNpcInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SiegeSummonInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SignsPriestInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2StaticObjectInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SummonInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2SymbolMakerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TamedBeastInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TownPetInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TrainerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TransformManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TrapInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2TvTEventNpcInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2VillageMasterInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2WarehouseInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2WeddingManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2WyvernManagerInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance/L2XmassTreeInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/AttackableKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/BoatKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/CharKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/DecoyKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/DoorKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/FortSiegeGuardKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/FriendlyMobKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/GuardKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/MonsterKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/NpcKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/NullKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/ObjectKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/PcKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/PlayableKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/RaceManagerKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/SiegeGuardKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/StaticObjectKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/SummonKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist/TrapKnownList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/poly A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/poly/ObjectPoly.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/position A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/position/ObjectPosition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/CharStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/DoorStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/NpcStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/PetStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/PlayableStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/StaticObjStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat/SummonStat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/CharStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/DoorStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/FolkStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/NpcStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/PcStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/PetStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/PlayableStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/SiegeFlagStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/StaticObjStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status/SummonStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/ClassId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/ClassLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/ClassType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/Experience.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/PlayerClass.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/PlayerState.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/Race.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/Sex.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/SoulCrystal.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base/SubClass.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Auction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Castle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/ClanHall.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Couple.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/DimensionalRift.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Duel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Fort.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/FortSiege.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Hero.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Instance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/L2Event.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/Siege.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/TvTEvent.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/TvTEventTeam.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/TvTEventTeleporter.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity/TvTManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/Inventory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/ItemContainer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/NpcInventory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/PcFreight.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/PcInventory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/PcWarehouse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/PetInventory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer/Warehouse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/olympiad A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/olympiad/Olympiad.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/olympiad/OlympiadGame.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/olympiad/OlympiadManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/olympiad/OlympiadStadium.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/Quest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/QuestState.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/QuestStateManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/QuestTimer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/State.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/jython A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/jython/QuestJython.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/waypoint A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/waypoint/WayPointNode.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/L2ZoneForm.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/L2ZoneType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/form A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/form/ZoneCuboid.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/form/ZoneCylinder.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/form/ZoneNPoly.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2ArenaZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2BigheadZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2BossZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2CastleTeleportZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2CastleZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2ClanHallZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2DamageZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2DerbyTrackZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2DynamicZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2FishingZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2FortZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2JailZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2MotherTreeZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2NoLandingZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2OlympiadStadiumZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2PeaceZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2PoisonZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2ScriptZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2SwampZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type/L2WaterZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/BlowFishKeygen.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/GameCrypt.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/L2GameClient.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/L2GamePacketHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/SystemMessageId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/Action.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AddTradeItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AllyDismiss.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AllyLeave.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AnswerJoinPartyRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AnswerTradeRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/Appearing.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AttackRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/AuthLogin.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/CannotMoveAnymore.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/CannotMoveAnymoreInVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/ChangeMoveType2.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/ChangeWaitType2.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/CharacterCreate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/CharacterDelete.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/CharacterRestore.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/CharacterSelect.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/DlgAnswer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/DummyPacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/ExGetOnAirShip.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/FinishRotating.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/GameGuardReply.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/L2GameClientPacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/MoveWithDelta.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/NewCharacter.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/ObserverReturn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/ProtocolVersion.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAllAgitInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAllCastleInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAllFortressInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAllyCrest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAllyInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAnswerFriendInvite.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAnswerJoinAlly.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAnswerJoinParty.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAnswerJoinPledge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAquireSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAquireSkillInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAskJoinPartyRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestAutoSoulShot.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestBBSwrite.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestBlock.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestBuyItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestBuyProcure.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestBuySeed.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestChangeNicknameColor.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestChangePartyLeader.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestChangePetName.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestConfirmCancelItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestConfirmGemStone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestConfirmRefinerItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestConfirmSiegeWaitingList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestConfirmTargetItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestCrystallizeItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestCursedWeaponList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestCursedWeaponLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDeleteMacro.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDestroyItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDismissAlly.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDismissPartyRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDispel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDropItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDuelAnswerStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDuelStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestDuelSurrender.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestEvaluate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExAcceptJoinMPCC.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExAskJoinMPCC.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExCancelEnchantItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantSkillInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantSkillInfoDetail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantSkillRouteChange.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantSkillSafe.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExEnchantSkillUntrain.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExFishRanking.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExMPCCShowPartyMembersInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExMagicSkillUseGround.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExOustFromMPCC.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExPledgeCrestLarge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExRqItemLink.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExSetPledgeCrestLarge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExTryToPutEnchantTargetItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestExitPartyMatchingWaitingRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestFortressMapInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestFortressSiegeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestFriendDel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestFriendInvite.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestFriendList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGMCommand.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGetBossRecord.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGetItemFromPet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGetOffVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGetOnVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGiveItemToPet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGiveNickName.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGmList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestGotoLobby.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestHennaEquip.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestHennaItemInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestHennaList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestItemList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinAlly.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinPledge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinSiege.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestKeyMapping.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestLinkHtml.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestListPartyMatchingWaitingRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestMagicSkillUse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestMakeMacro.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestManorList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestOlympiadMatchList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestOlympiadObserverEnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestOustFromPartyRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestOustPartyMember.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestOustPledgeMember.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPCCafeCouponUse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPVPMatchRecord.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPackageSend.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPackageSendableItemList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPartyMatchConfig.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPartyMatchDetail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPartyMatchList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPetGetItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPetUseItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPetition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPetitionCancel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeCrest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeExtendedInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeMemberInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeMemberList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeMemberPowerInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgePower.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgePowerGradeList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeReorganizeMember.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeSetMemberPowerGrade.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPledgeWarList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPrivateStoreBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPrivateStoreManageBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPrivateStoreManageSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPrivateStoreQuitBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPrivateStoreQuitSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestPrivateStoreSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestProcureCropList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestQuestAbort.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestQuestList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeBookDestroy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeBookOpen.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeItemMakeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeItemMakeSelf.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopListSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopMakeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopMakeItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopManageList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopManagePrev.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopManageQuit.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecipeShopMessageSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRecordInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRefine.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRefineCancel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestReplyStartPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestReplyStopPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestReplySurrenderPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestResetNickname.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSSQStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSaveInventoryOrder.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSellItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSendFriendMsg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSetAllyCrest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSetCrop.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSetPledgeCrest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSetSeed.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestShortCutDel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestShortCutReg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestShowBoard.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestShowMiniMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSiegeAttackerList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSiegeDefenderList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSiegeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSkillList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSocialAction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestStartPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestStopPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSurrenderPersonally.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestTargetCanceld.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestTutorialClientEvent.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestTutorialLinkHtml.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestTutorialPassCmdToServer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestTutorialQuestionMark.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestUnEquipItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestUserCommand.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestWearItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestWithDrawalParty.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestWithdrawPartyRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestWithdrawalPledge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/RequestWriteHeroWords.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/Say2.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SendBypassBuildCmd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SendWareHouseDepositList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SendWareHouseWithDrawList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreListSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreMsgBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreMsgSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SetPrivateStoreWholeMsg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SnoopQuit.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/StartRotating.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SuperCmdCharacterInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SuperCmdServerStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/SuperCmdSummonCmd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/TradeDone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/TradeRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/UseItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/AuthRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/BlowFishKey.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/ChangeAccessLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/GameServerBasePacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/PlayerAuthRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/PlayerInGame.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/PlayerLogout.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets/ServerStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets/AuthResponse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets/InitLS.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets/KickPlayer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets/LoginServerBasePacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets/LoginServerFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets/PlayerAuthResponse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AbnormalStatusUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AbstractNpcInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AbstractServerBasePacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AcquireSkillDone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AcquireSkillInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AcquireSkillList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ActionFailed.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AdminForgePacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AgitDecoInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AllyCrest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AllyInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AskJoinAlly.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AskJoinParty.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AskJoinPledge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Attack.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AutoAttackStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/AutoAttackStop.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/BuyList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/BuyListSeed.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CameraMode.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ChairSit.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ChangeMoveType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ChangeWaitType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharCreateFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharCreateOk.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharDeleteFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharDeleteSuccess.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharSelected.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CharSelectionInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ChooseInventoryItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ClientSetTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ConfirmDlg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/CreatureSay.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/DeleteObject.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Dice.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Die.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/DoorInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/DoorStatusUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/DropItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Earthquake.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/EnchantResult.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/EquipUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/EtcStatusUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExAskJoinMPCC.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExAskJoinPartyRoom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExAttributeEnchantResult.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExAutoSoulShot.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExBasicActionList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExBrBroadcastEventState.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExBrExtraUserInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExCaptureOrc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExChooseInventoryAttributeItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExCloseMPCC.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExCursedWeaponList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExCursedWeaponLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExDuelAskStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExDuelEnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExDuelReady.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExDuelStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExDuelUpdateUserInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExEnchantSkillInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExEnchantSkillInfoDetail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExEnchantSkillList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExFishingEnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExFishingHpRegen.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExFishingStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExFishingStartCombat.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExGetBossRecord.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExHeroList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExMPCCPartyInfoUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExMPCCShowPartyMemberInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExMailArrived.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExMultiPartyCommandChannelInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExOlympiadMatchEnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExOlympiadMode.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExOlympiadSpelledInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExOlympiadUserInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExOpenMPCC.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPCCafePointInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPartyPetWindowAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPartyPetWindowDelete.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPartyPetWindowUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPlayScene.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPledgeCrestLarge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPrivateStoreSetWholeMsg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPutCommissionResultForVariationMake.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPutEnchantSupportItemResult.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPutEnchantTargetItemResult.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPutIntensiveResultForVariationMake.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPutItemResultForVariationCancel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExPutItemResultForVariationMake.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExRedSky.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExRegMax.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExRequestHackShield.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExRestartClient.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExRpItemLink.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExSearchOrc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExSendManorList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExSetCompassZoneCode.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowAdventurerGuideBook.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowAgitInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowBaseAttributeCancelWindow.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowCastleInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowCropInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowCropSetting.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowFortressInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowFortressMapInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowFortressSiegeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowManorDefaultInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowProcureCropDetail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowQuestInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowQuestMark.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowScreenMessage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowSeedInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowSeedSetting.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowSellCropList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowTrace.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowVariationCancelWindow.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExShowVariationMakeWindow.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExSpawnEmitter.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExStorageMaxCount.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExUseSharedGroupItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExVariationCancelResult.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ExVariationResult.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/FlyToLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/FriendAddRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/FriendList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMHennaInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMHide.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMViewCharacterInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMViewItemList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMViewPledgeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMViewSkillInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GMViewWarehouseWithdrawList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GameGuardQuery.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GetItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GetOffVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GetOnVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/GmViewQuestInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/HennaEquipList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/HennaInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/HennaItemInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/InventoryUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ItemList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/JoinParty.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/JoinPledge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/KeyPacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/L2FriendSay.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/L2GameServerPacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/LeaveWorld.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ListPartyWating.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/LoginFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MagicSkillCanceld.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MagicSkillLaunched.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MagicSkillUse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ManagePledgePower.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MonRaceInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MoveToLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MoveToLocationInVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MoveToPawn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/MyTargetSelected.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/NewCharacterSuccess.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/NicknameChanged.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/NormalCamera.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/NpcHtmlMessage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/NpcSay.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ObservationMode.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ObservationReturn.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PackageSendableList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PackageToList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartyMatchDetail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartyMemberPosition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartySmallWindowAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartySmallWindowAll.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartySmallWindowDelete.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartySmallWindowDeleteAll.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartySmallWindowUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PartySpelled.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PetDelete.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PetInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PetInventoryUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PetItemList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PetStatusShow.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PetStatusUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PlaySound.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeCrest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgePowerGradeList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeReceiveMemberInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeReceivePowerInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeReceiveSubPledgeCreated.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeReceiveWarList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeShowInfoUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeShowMemberListAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeShowMemberListAll.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeShowMemberListDelete.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeShowMemberListDeleteAll.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeShowMemberListUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeSkillList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeSkillListAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PledgeStatusChanged.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PrivateStoreListBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PrivateStoreListSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PrivateStoreManageListBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PrivateStoreManageListSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PrivateStoreMsgBuy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/PrivateStoreMsgSell.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/QuestList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RadarControl.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RecipeBookItemList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RecipeItemMakeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RecipeShopItemInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RecipeShopManageList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RecipeShopMsg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RecipeShopSellList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RelationChanged.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RequestEnchant.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/RestartResponse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Revive.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Ride.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SSQInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SSQStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SellList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SellListProcure.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SendMacroList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SendTradeRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ServerClose.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ServerObjectInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SetSummonRemainTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SetupGauge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShopPreviewList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShortBuffStatusUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShortCutInit.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShortCutRegister.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShowBoard.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShowCalculator.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShowMiniMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShowPCCafeCouponShowUI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShowTownMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ShowXMasSeal.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SiegeAttackerList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SiegeDefenderList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SiegeInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SkillCoolTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SkillList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/Snoop.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SocialAction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SortedWareHouseWithdrawalList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SpawnItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SpecialCamera.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StartPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StartRotation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StaticObject.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StatusUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StopMove.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StopMoveInVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StopPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/StopRotation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SunRise.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SunSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SurrenderPledgeWar.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/SystemMessage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TargetSelected.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TargetUnselected.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TeleportToLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TradeDone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TradeOtherAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TradeOwnAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TradeStart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TutorialCloseHtml.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TutorialEnableClientEvent.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TutorialShowHtml.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/TutorialShowQuestionMark.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/UserInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ValidateLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/ValidateLocationInVehicle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/VehicleCheckLocation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/VehicleDeparture.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/VehicleInfo.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/VehicleStarted.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/WareHouseDepositList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets/WareHouseWithdrawalList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/AbstractNodeLoc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/Node.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/PathFinding.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/cellnodes A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/cellnodes/CellPathFinding.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/cellnodes/NodeLoc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/geonodes A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/geonodes/GeoNodeLoc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/geonodes/GeoPathFinding.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/utils A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/utils/BinaryNodeHeap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/utils/CellNodeMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/utils/FastNodeList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/worldnodes A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/DateRange.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/EngineInterface.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/Expression.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/IntList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/Parser.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/ParserFactory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/ParserNotCreatedException.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/ScriptDocument.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/ScriptEngine.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/ScriptPackage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/ShortList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor/FaenorEventParser.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor/FaenorInterface.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor/FaenorParser.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor/FaenorQuestParser.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor/FaenorScriptEngine.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor/FaenorWorldDataParser.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting/CompiledScriptCache.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting/CompiledScriptHolder.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting/L2ScriptEngineManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting/ManagedScript.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting/ScriptManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/Calculator.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/DocumentBase.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/DocumentItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/DocumentSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/Env.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/Formulas.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/SkillsEngine.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/Stats.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/Condition.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionChangeWeapon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionForceBuff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionGameChance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionGameTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionInventory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionItemId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionListener.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionLogicAnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionLogicNot.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionLogicOr.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionMinDistance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerBaseStats.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerCp.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerGrade.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerHasCastle.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerHasClanHall.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerHasFort.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerHp.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerHpPercentage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerInvSize.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerMp.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerPledgeClass.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerRace.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerSex.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerState.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionPlayerWeight.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionSiegeZone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionSkillStats.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionSlotItemId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionSlotItemType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetActiveEffectId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetActiveSkillId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetAggro.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetBodyPart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetClassIdRestriction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetNone.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetNpcId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetNpcType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetRaceId.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionTargetUsesWeaponKind.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionUsingItemType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionUsingSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions/ConditionWithSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectAfroHaircut.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectBestowSkill.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectBetray.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectBigHead.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectBluff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectBuff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectChameleonRest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectCharge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectCharmOfCourage.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectCharmOfLuck.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectCombatPointHealOverTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectConfuseMob.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectConfusion.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectDamOverTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectDebuff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectDisarm.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectEnemyCharge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectFakeDeath.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectFear.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectFusion.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectGrow.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectHealOverTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectImmobileBuff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectImmobilePetBuff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectImmobileUntilAttacked.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectInvincible.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectManaDamOverTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectManaHealOverTime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectMpConsumePerLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectMute.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectNoblesseBless.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectParalyze.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectPetrification.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectPhoenixBless.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectPhysicalAttackMute.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectPhysicalMute.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectProtectionBlessing.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectRecoverForce.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectRelax.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectRemoveTarget.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectRoot.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSignet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSignetAntiSummon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSignetNoise.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSilenceMagicPhysical.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSilentMove.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSleep.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectSpoil.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectStun.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectStunSelf.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectTargetMe.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectTemplate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectTransformation.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects/EffectWarp.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/Func.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncAdd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncBaseMul.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncDiv.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncEnchant.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncMul.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncSub.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/FuncTemplate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/Lambda.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/LambdaCalc.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/LambdaConst.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/LambdaRnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs/LambdaStats.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillAgathion.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillChangeWeapon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillCharge.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillChargeDmg.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillChargeEffect.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillCreateItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillDecoy.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillDefault.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillDrain.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillElemental.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillMount.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSiegeFlag.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignetCasttime.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillTrap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/AttackStanceTaskManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/AutoAnnounceTaskManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/DecayTaskManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/KnownListUpdateTaskManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/Task.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/TaskManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/TaskTypes.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskCleanUp.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskJython.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskOlympiadSave.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskRaidPointsReset.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskRecom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskRestart.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskSevenSignsUpdate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks/TaskShutdown.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/L2HelperBuff.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/StatsSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/chars A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/chars/L2CharTemplate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/chars/L2NpcTemplate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/chars/L2PcTemplate.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2Armor.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2ArmorType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2EtcItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2EtcItemType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2Henna.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2Item.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2WarehouseItem.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2Weapon.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item/L2WeaponType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/skills A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/skills/L2EffectType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/skills/L2SkillType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/Broadcast.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/DynamicExtension.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/ExtensionFunction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/FloodProtectorAction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/FloodProtectorConfig.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/FloodProtectors.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/GMAudit.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/IllegalPlayerAction.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/JarClassLoader.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/MinionList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/MultiSort.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/StringUtil.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util/Util.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gsregistering A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gsregistering/GameServerRegister.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/FloodProtectedListener.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/GameServerListener.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/GameServerTable.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/GameServerThread.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/HackingException.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/L2LoginClient.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/L2LoginPacketHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/L2LoginServer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/LoginController.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/SelectorHelper.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/SessionKey.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets/AuthGameGuard.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets/ClientBasePacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets/L2LoginClientPacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets/RequestAuthLogin.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets/RequestServerList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets/RequestServerLogin.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/crypt A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/crypt/BlowfishEngine.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/crypt/LoginCrypt.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/crypt/NewCrypt.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/crypt/ScrambledKeyPair.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/BlowFishKey.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/ChangeAccessLevel.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/GameServerAuth.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/PlayerAuthRequest.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/PlayerInGame.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/PlayerLogout.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets/ServerStatus.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets/AuthResponse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets/InitLS.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets/KickPlayer.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets/LoginServerFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets/PlayerAuthResponse.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/AccountKicked.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/GGAuth.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/Init.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/L2LoginServerPacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/LoginFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/LoginOk.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/PlayFail.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/PlayOk.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/ServerBasePacket.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets/ServerList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/status A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/status/GameStatusThread.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/status/LoginStatusThread.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/status/Status.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/DeadLockDetector.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/EventData.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2FastList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2FastMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2LogManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2ObjectHashMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2ObjectHashSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2ObjectMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2ObjectSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2SyncList.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/L2SyncMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/MTRandom.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/Point3D.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/PrimeFinder.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/Rnd.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/Util.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/WorldObjectMap.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/WorldObjectSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util/WorldObjectTree.java A /Lineage/L2ui/GameBase/l2j-server/javaTest A /Lineage/L2ui/GameBase/l2j-server/javaTest/net A /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf A /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j A /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j/gameserver A /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j/gameserver/idfactory A /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j/gameserver/idfactory/IDFactoryTest.java A /Lineage/L2ui/GameBase/l2j-server/launcher A /Lineage/L2ui/GameBase/l2j-server/launcher/L2 AccountManager.launch A /Lineage/L2ui/GameBase/l2j-server/launcher/L2 GameServer.launch A /Lineage/L2ui/GameBase/l2j-server/launcher/L2 LoginServer.launch A /Lineage/L2ui/GameBase/l2j-server/lib A /Lineage/L2ui/GameBase/l2j-server/lib/bsh-2.0b5.jar A /Lineage/L2ui/GameBase/l2j-server/lib/bsh-engine.jar A /Lineage/L2ui/GameBase/l2j-server/lib/bsh-engine_LICENSE A /Lineage/L2ui/GameBase/l2j-server/lib/c3p0-0.9.1.2.jar A /Lineage/L2ui/GameBase/l2j-server/lib/c3p0-0.9.1_LICENSE A /Lineage/L2ui/GameBase/l2j-server/lib/ecj.jar A /Lineage/L2ui/GameBase/l2j-server/lib/ecj_LICENSE.html A /Lineage/L2ui/GameBase/l2j-server/lib/java-engine.jar A /Lineage/L2ui/GameBase/l2j-server/lib/java-engine_LICENSE A /Lineage/L2ui/GameBase/l2j-server/lib/javolution-5.3_LICENSE.txt A /Lineage/L2ui/GameBase/l2j-server/lib/javolution.jar A /Lineage/L2ui/GameBase/l2j-server/lib/jython-2.2_LICENSE A /Lineage/L2ui/GameBase/l2j-server/lib/jython-engine.jar A /Lineage/L2ui/GameBase/l2j-server/lib/jython-engine_LICENSE A /Lineage/L2ui/GameBase/l2j-server/lib/jython.jar A /Lineage/L2ui/GameBase/l2j-server/lib/mmocore.jar A /Lineage/L2ui/GameBase/l2j-server/lib/mysql-connector-java-5.1.7-bin.jar A /Lineage/L2ui/GameBase/l2j-server/lib/mysql-connector-java-5.1.7_LICENSE M /Lineage/L2ui/source/Generator/Project1.identcache M /Lineage/L2ui/source/Generator/Unit1.dfm M /Lineage/L2ui/source/Generator/Unit1.pas M /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FParamMap.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVariance.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/NetworkPacket.h M /Lineage/L2ui/source/botEngine/Data/include/UFunction.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FParamMap.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp M /Lineage/L2ui/source/botEngine/Data/src/Item.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UFunction.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DataHolder.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h M /Lineage/L2ui/source/botEngine/Utils/src/MutexLock.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h nowa wersja - draw ------------------------------------------------------------------------ r717 | clockman | 2010-07-07 06:10:09 +0000 (Wed, 07 Jul 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/NetworkPacket.h M /Lineage/L2ui/source/botEngine/stdafx.h Quick fix ------------------------------------------------------------------------ r716 | clockman | 2010-07-02 14:38:47 +0000 (Fri, 02 Jul 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/APawn.h A /Lineage/L2ui/source/botEngine/Data/include/NetworkPacket.h ------------------------------------------------------------------------ r701 | clockman | 2010-06-21 13:28:00 +0000 (Mon, 21 Jun 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp Critical FIX ------------------------------------------------------------------------ r700 | lisev | 2010-06-16 15:30:12 +0000 (Wed, 16 Jun 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/CombatManager.h A /Lineage/L2ui/source/botEngine/Managers/src/CombatManager.cpp Combat manager rev 0.0.1 ------------------------------------------------------------------------ r699 | clockman | 2010-06-01 05:43:08 +0000 (Tue, 01 Jun 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp D /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.h D /Lineage/L2ui/source/botEngine/Engine/Engine M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/botPlugins/Inventory/plugin.dproj M /Lineage/L2ui/source/botPlugins/Inventory/plugin.res Wstep do czegos wiekszego... ------------------------------------------------------------------------ r695 | lisev | 2010-05-25 21:28:52 +0000 (Tue, 25 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp M /Lineage/L2ui/source/smsNotify/data/message.xml M /Lineage/L2ui/source/smsNotify/smsGate.cpp sms fixes ------------------------------------------------------------------------ r694 | lisev | 2010-05-25 06:25:12 +0000 (Tue, 25 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/Log.h A /Lineage/L2ui/source/botEngine/Managers/include/LogManager.h A /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/Log.cpp A /Lineage/L2ui/source/botEngine/Managers/src/LogManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/smsNotify/smsGate.cpp M /Lineage/L2ui/source/smsNotify/smsNotify.cpp sms notification ------------------------------------------------------------------------ r693 | lisev | 2010-05-23 10:50:53 +0000 (Sun, 23 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botDllTest/botDllTest.vcproj M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botTester/botTester.vcproj SMS notification ------------------------------------------------------------------------ r691 | clockman | 2010-05-20 05:23:33 +0000 (Thu, 20 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/Item.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/Item.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp A /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h D /Lineage/L2ui/source/botEngine/Events/Events M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/Player.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h A /Lineage/L2ui/source/botPlugins/Inventory A /Lineage/L2ui/source/botPlugins/Inventory/Unit1.dfm A /Lineage/L2ui/source/botPlugins/Inventory/Unit1.pas A /Lineage/L2ui/source/botPlugins/Inventory/Unit2.dfm A /Lineage/L2ui/source/botPlugins/Inventory/Unit2.pas A /Lineage/L2ui/source/botPlugins/Inventory/module.pas A /Lineage/L2ui/source/botPlugins/Inventory/plugin.bdsproj A /Lineage/L2ui/source/botPlugins/Inventory/plugin.cfg A /Lineage/L2ui/source/botPlugins/Inventory/plugin.dpr A /Lineage/L2ui/source/botPlugins/Inventory/plugin.dproj A /Lineage/L2ui/source/botPlugins/Inventory/plugin.res M /Lineage/L2ui/source/botPlugins/include/Actions.pas M /Lineage/L2ui/source/botPlugins/include/Events.pas Ustalono rozmiar ItemInfo, type to nie typ tylko pozycja w inv. Trzeba ogarnac jak wyczaic qi/shadowit/etc.. ------------------------------------------------------------------------ r690 | lisev | 2010-05-15 08:59:47 +0000 (Sat, 15 May 2010) | 1 line Changed paths: D /Lineage/L2ui/source/botEngine/Engine/include/ItemManager.h D /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h (from /Lineage/L2ui/source/botEngine/Engine/include/ItemManager.h:689) A /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp (from /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.cpp:689) Fixy ------------------------------------------------------------------------ r689 | lisev | 2010-05-15 08:58:38 +0000 (Sat, 15 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp A /Lineage/L2ui/source/botEngine/Engine/Engine M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.cpp A /Lineage/L2ui/source/botEngine/Events/Events M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers A /Lineage/L2ui/source/botEngine/Managers/include A /Lineage/L2ui/source/botEngine/Managers/include/Player.h A /Lineage/L2ui/source/botEngine/Managers/src A /Lineage/L2ui/source/botEngine/Managers/src/Player.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h Fixy ------------------------------------------------------------------------ r688 | clockman | 2010-05-13 15:51:17 +0000 (Thu, 13 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.cpp D /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki, by sie kompilowalo :d ------------------------------------------------------------------------ r687 | clockman | 2010-05-13 14:40:02 +0000 (Thu, 13 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h A /Lineage/L2ui/source/botEngine/Engine/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp A /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.cpp A /Lineage/L2ui/source/botEngine/Engine/src/ItemManager.h M /Lineage/L2ui/source/botEngine/Events/include/Events.h Dodatki, poprawki, moze sie nie kompilowac... Narazie itemy (inv, pet inv, wh, cwh) ------------------------------------------------------------------------ r686 | clockman | 2010-05-13 11:08:13 +0000 (Thu, 13 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h Poprawki bugow ------------------------------------------------------------------------ r685 | clockman | 2010-05-11 21:01:36 +0000 (Tue, 11 May 2010) | 1 line Changed paths: M /Lineage/L2ui/bin/L2TowerWalker/GlobalConfig.ini M /Lineage/L2ui/bin/L2TowerWalker/botEngine.dll M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatLogger/plugin.dll A /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatWriter A /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatWriter/plugin.dll M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/Item.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h A /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/Item.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.res M /Lineage/L2ui/source/botPlugins/ChatWriter/tab1.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res Poprawki, dziala wszystko co ma dzialac... ------------------------------------------------------------------------ r684 | clockman | 2010-05-10 05:27:28 +0000 (Mon, 10 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp ------------------------------------------------------------------------ r683 | clockman | 2010-05-08 18:25:58 +0000 (Sat, 08 May 2010) | 1 line Changed paths: D /Lineage/L2ui/source/Delphi.bdsgroup D /Lineage/L2ui/source/Delphi.bdsgroup.local M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botPlugins/ChatLogger/Unit1.dfm M /Lineage/L2ui/source/botPlugins/ChatLogger/Unit1.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.dfm M /Lineage/L2ui/source/botPlugins/ChatWriter/module.pas M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.res M /Lineage/L2ui/source/botPlugins/ChatWriter/tab1.pas M /Lineage/L2ui/source/botShell/DataHolderImp.pas M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/Main.dfm M /Lineage/L2ui/source/botShell/Main.pas M /Lineage/L2ui/source/botShell/Plugins.dfm M /Lineage/L2ui/source/botShell/Plugins.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.res poprawki, cos zjebalem, i chyba juz wiem teraz co :P ------------------------------------------------------------------------ r682 | clockman | 2010-05-07 05:32:01 +0000 (Fri, 07 May 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.dfm M /Lineage/L2ui/source/botPlugins/ChatWriter/Unit1.dfm M /Lineage/L2ui/source/botPlugins/ChatWriter/Unit3.dfm M /Lineage/L2ui/source/botPlugins/ChatWriter/Unit3.pas M /Lineage/L2ui/source/botPlugins/ChatWriter/module.pas M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.dpr M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.identcache M /Lineage/L2ui/source/botPlugins/ChatWriter/plugin.res M /Lineage/L2ui/source/botPlugins/ChatWriter/tab1.dfm M /Lineage/L2ui/source/botPlugins/ChatWriter/tab1.pas M /Lineage/L2ui/source/botPlugins/include/DataHolder.pas M /Lineage/L2ui/source/botPlugins/include/IShell.pas M /Lineage/L2ui/source/botShell/DataHolderImp.pas M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res ------------------------------------------------------------------------ r680 | clockman | 2010-04-29 04:35:57 +0000 (Thu, 29 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp Chat plugin dziala.... ------------------------------------------------------------------------ r679 | clockman | 2010-04-28 11:59:12 +0000 (Wed, 28 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp poprawki - bugi - pewnie dlatego sie wykrzaczal ------------------------------------------------------------------------ r678 | clockman | 2010-04-28 06:13:51 +0000 (Wed, 28 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp ------------------------------------------------------------------------ r677 | clockman | 2010-04-27 15:56:51 +0000 (Tue, 27 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.res Poprawki by sie kompilowalo ------------------------------------------------------------------------ r676 | clockman | 2010-04-27 11:55:41 +0000 (Tue, 27 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botPlugins/ChatWriter/tab1.pas M /Lineage/L2ui/source/botPlugins/include/Actions.pas M /Lineage/L2ui/source/botPlugins/include/Events.pas Poprawki..., dodatkowe 2 akcje, i 1 event... ------------------------------------------------------------------------ r675 | clockman | 2010-04-27 10:47:06 +0000 (Tue, 27 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Actions.h A /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Nie testowane, przetestuje jak wroce z pracy... Przykladowa akcja... ------------------------------------------------------------------------ r674 | clockman | 2010-04-27 10:23:39 +0000 (Tue, 27 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp Teoretycznie poprawki.. modlcie sie by to cos dzialalo ;P ------------------------------------------------------------------------ r673 | clockman | 2010-04-27 05:56:44 +0000 (Tue, 27 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj D /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botPlugins/include/Events.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res Nastepne poprawki, wciaz mam buga zwiozanego z parsowaniem tekstu, cos jakby 0 niebylo zapisywane lub cos, zerkne na to w robocie.. ------------------------------------------------------------------------ r672 | clockman | 2010-04-26 15:39:35 +0000 (Mon, 26 Apr 2010) | 1 line Changed paths: D /Lineage/L2ui/source/botEngine/Actions/include/Actions.pas M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp D /Lineage/L2ui/source/botEngine/Events/include/Events.pas M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dpr M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res A /Lineage/L2ui/source/botPlugins/include A /Lineage/L2ui/source/botPlugins/include/Actions.pas A /Lineage/L2ui/source/botPlugins/include/DataHolder.pas A /Lineage/L2ui/source/botPlugins/include/Events.pas A /Lineage/L2ui/source/botPlugins/include/IPlugin.pas A /Lineage/L2ui/source/botPlugins/include/IShell.pas D /Lineage/L2ui/source/botShell/DataHolder.pas M /Lineage/L2ui/source/botShell/DataHolderImp.pas M /Lineage/L2ui/source/botShell/EngineManager.pas D /Lineage/L2ui/source/botShell/IPlugin.pas D /Lineage/L2ui/source/botShell/IShell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res Poprawki by sie wszystko kompilowalo :P ------------------------------------------------------------------------ r671 | clockman | 2010-04-26 14:34:28 +0000 (Mon, 26 Apr 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Actions/include/Actions.h A /Lineage/L2ui/source/botEngine/Actions/include/Actions.pas M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h A /Lineage/L2ui/source/botEngine/Events/include/Events.pas M /Lineage/L2ui/source/botEngine/exportedTable.h D /Lineage/L2ui/source/botShell/Actions.pas M /Lineage/L2ui/source/botShell/EngineManager.pas D /Lineage/L2ui/source/botShell/Events.pas M /Lineage/L2ui/source/botShell/IShell.pas M /Lineage/L2ui/source/botShell/Shell.pas Zmiany, ciag dalszy ------------------------------------------------------------------------ r670 | clockman | 2010-04-23 15:25:32 +0000 (Fri, 23 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/DataHolder.h M /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp A /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp Kolejne poprawki ------------------------------------------------------------------------ r669 | clockman | 2010-04-23 14:13:32 +0000 (Fri, 23 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/DataHolder.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Update, obsluga akcji,c zesciowa, dzis skoncze... ------------------------------------------------------------------------ r666 | clockman | 2010-04-23 05:08:49 +0000 (Fri, 23 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h Kolejne poprawki ------------------------------------------------------------------------ r665 | clockman | 2010-04-23 05:07:07 +0000 (Fri, 23 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp ------------------------------------------------------------------------ r664 | clockman | 2010-04-23 05:05:23 +0000 (Fri, 23 Apr 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/include/FParamMap.h A /Lineage/L2ui/source/botEngine/Data/include/FVariance.h A /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h A /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp A /Lineage/L2ui/source/botEngine/Data/src/FParamMap.cpp A /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp Kolejne poprawki ------------------------------------------------------------------------ r663 | clockman | 2010-04-21 09:06:59 +0000 (Wed, 21 Apr 2010) | 1 line Changed paths: D /Lineage/L2ui/source/botEngine/Data/Data D /Lineage/L2ui/source/botEngine/DataHolder.cpp D /Lineage/L2ui/source/botEngine/DataHolder.h D /Lineage/L2ui/source/botEngine/Engine/include/ChatManager.h D /Lineage/L2ui/source/botEngine/Engine/include/EngineManager.h D /Lineage/L2ui/source/botEngine/Engine/include/IEngine.h D /Lineage/L2ui/source/botEngine/Engine/include/IEngineInternal.h D /Lineage/L2ui/source/botEngine/Engine/include/InventoryManager.h D /Lineage/L2ui/source/botEngine/Engine/include/UserData.h D /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp D /Lineage/L2ui/source/botEngine/Engine/src/EngineManager.cpp D /Lineage/L2ui/source/botEngine/Engine/src/InventoryManager.cpp D /Lineage/L2ui/source/botEngine/Utils/include/ChatMessage.h D /Lineage/L2ui/source/botEngine/Utils/src/ChatMessage.cpp Czystka, usuwanie nie aktualnych plikow ------------------------------------------------------------------------ r661 | clockman | 2010-04-20 21:13:30 +0000 (Tue, 20 Apr 2010) | 1 line Changed paths: A /Lineage/L2ui/bin/Generator A /Lineage/L2ui/bin/Generator/Generator.exe A /Lineage/L2ui/bin/Generator/core.dll.decorated.txt A /Lineage/L2ui/bin/Generator/core.dll.exported.txt A /Lineage/L2ui/bin/Generator/engine.dll.decorated.txt A /Lineage/L2ui/bin/Generator/engine.dll.exported.txt A /Lineage/L2ui/bin/Generator/nwindow.dll.decorated.txt A /Lineage/L2ui/bin/Generator/nwindow.dll.exported.txt D /Lineage/L2ui/bin/Generator.exe M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/source/Generator/Unit1.dfm M /Lineage/L2ui/source/Generator/Unit1.pas A /Lineage/L2ui/source/botEngine/Actions A /Lineage/L2ui/source/botEngine/Actions/include A /Lineage/L2ui/source/botEngine/Actions/src M /Lineage/L2ui/source/botEngine/Data/include/FFrame.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h A /Lineage/L2ui/source/botEngine/Data/include/UFunction.h D /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h D /Lineage/L2ui/source/botEngine/Data/include/UL2NetHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h A /Lineage/L2ui/source/botEngine/Data/include/UObject.h D /Lineage/L2ui/source/botEngine/Data/include/UShortcutAPI.h D /Lineage/L2ui/source/botEngine/Data/src/Copy of Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/Core.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp D /Lineage/L2ui/source/botEngine/Data/src/FStringEvents.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/Item.cpp A /Lineage/L2ui/source/botEngine/Data/src/UFunction.cpp D /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp D /Lineage/L2ui/source/botEngine/Data/src/UL2NetHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp A /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp D /Lineage/L2ui/source/botEngine/Data/src/UShortcutAPI.cpp D /Lineage/L2ui/source/botEngine/Data/src/UUIScriptEvents.cpp A /Lineage/L2ui/source/botEngine/Engine/include/DataHolder.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h A /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp D /Lineage/L2ui/source/botEngine/Event.h D /Lineage/L2ui/source/botEngine/Events/Events A /Lineage/L2ui/source/botEngine/Events/include A /Lineage/L2ui/source/botEngine/Events/include/Events.h D /Lineage/L2ui/source/botEngine/Events/src/BeginReceiveItemList.cpp D /Lineage/L2ui/source/botEngine/Events/src/EndReceiveItemList.cpp D /Lineage/L2ui/source/botEngine/Events/src/KeyDown.cpp D /Lineage/L2ui/source/botEngine/Events/src/KeyUp.cpp D /Lineage/L2ui/source/botEngine/Events/src/ReceivedChat.cpp D /Lineage/L2ui/source/botEngine/Events/src/ReceivedItem.cpp D /Lineage/L2ui/source/botEngine/Events/src/SentChat.cpp A /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UObjectEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp D /Lineage/L2ui/source/botEngine/Events/src/UsedItem.cpp D /Lineage/L2ui/source/botEngine/Events/src/UserData.cpp D /Lineage/L2ui/source/botEngine/Events/src/UserDataChanged.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Plugins M /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/botLoader/L2UI.identcache A /Lineage/L2ui/source/botShell/Actions.pas M /Lineage/L2ui/source/botShell/DataHolder.pas M /Lineage/L2ui/source/botShell/EngineManager.pas A /Lineage/L2ui/source/botShell/Events.pas M /Lineage/L2ui/source/botShell/IShell.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res Kolejna wersja nawet dziala, w sam raz do testow, uzywaj generatora, nie usuwaj komenatarzy ------------------------------------------------------------------------ r659 | clockman | 2010-04-18 12:54:55 +0000 (Sun, 18 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll A /Lineage/L2ui/source/botEngine/DataHolder.cpp A /Lineage/L2ui/source/botEngine/DataHolder.h D /Lineage/L2ui/source/botEngine/Engine/Engine A /Lineage/L2ui/source/botEngine/Engine/include (from /Lineage/L2ui/source/botEngine/Engine/Engine:656) M /Lineage/L2ui/source/botEngine/Engine/include/ChatManager.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/EngineManager.h M /Lineage/L2ui/source/botEngine/Engine/include/IEngine.h D /Lineage/L2ui/source/botEngine/Engine/include/IEngine.pas M /Lineage/L2ui/source/botEngine/Engine/include/IEngineInternal.h M /Lineage/L2ui/source/botEngine/Engine/include/InventoryManager.h M /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/EngineManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/InventoryManager.cpp A /Lineage/L2ui/source/botEngine/Event.h M /Lineage/L2ui/source/botEngine/Events/Events/ReceivedChat.h M /Lineage/L2ui/source/botEngine/Events/Events/SentChat.h M /Lineage/L2ui/source/botEngine/Events/Events/UserDataChanged.h M /Lineage/L2ui/source/botEngine/Events/src/UserData.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Utils/Utils A /Lineage/L2ui/source/botEngine/Utils/include (from /Lineage/L2ui/source/botEngine/Utils/Utils:657) M /Lineage/L2ui/source/botEngine/Utils/include/ChatMessage.h M /Lineage/L2ui/source/botEngine/Utils/src/ChatMessage.cpp M /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp M /Lineage/L2ui/source/botEngine/Utils/src/MutexLock.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h A /Lineage/L2ui/source/botShell/DataHolder.pas A /Lineage/L2ui/source/botShell/DataHolderImp.pas M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/IPlugin.pas M /Lineage/L2ui/source/botShell/IShell.pas M /Lineage/L2ui/source/botShell/Main.dfm M /Lineage/L2ui/source/botShell/Main.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res Czystak, Implementacja silnika do przenoszenia danych pomeidzy cpp i delphi, aktualnie zrobione sa eventy, pasuje zrobic jescze cos ala akcje tzn zeby dzialaly w druga strone... ------------------------------------------------------------------------ r658 | clockman | 2010-04-18 12:54:11 +0000 (Sun, 18 Apr 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/include (from /Lineage/L2ui/source/botEngine/Data/Data:656) M /Lineage/L2ui/source/botEngine/Data/include/Core.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/include/FName.h (from /Lineage/L2ui/source/botEngine/Data/Data/FName.h:657) A /Lineage/L2ui/source/botEngine/Data/include/FString.h (from /Lineage/L2ui/source/botEngine/Data/Data/FString.h:657) R /Lineage/L2ui/source/botEngine/Data/include/Hook.h (from /Lineage/L2ui/source/botEngine/Data/Data/Hook.h:657) M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UInput.h M /Lineage/L2ui/source/botEngine/Data/include/UL2NetHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UShortcutAPI.h R /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h (from /Lineage/L2ui/source/botEngine/Data/Data/UUIScript.h:657) M /Lineage/L2ui/source/botEngine/Data/src/Core.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/Item.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Data/src/UL2NetHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UShortcutAPI.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp ------------------------------------------------------------------------ r657 | clockman | 2010-04-17 13:23:28 +0000 (Sat, 17 Apr 2010) | 1 line Changed paths: A /Lineage/L2ui/bin/Generator.exe A /Lineage/L2ui/bin/L2TowerWalker/GlobalConfig.ini M /Lineage/L2ui/bin/L2TowerWalker/botEngine.dll M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/bin/L2UI.dll D /Lineage/L2ui/bin/botEngine.dll D /Lineage/L2ui/bin/botEngine.exp D /Lineage/L2ui/bin/botEngine.ilk D /Lineage/L2ui/bin/botEngine.lib A /Lineage/L2ui/source/Delphi.bdsgroup.local A /Lineage/L2ui/source/Generator A /Lineage/L2ui/source/Generator/Project1.bdsproj A /Lineage/L2ui/source/Generator/Project1.bdsproj.local A /Lineage/L2ui/source/Generator/Project1.cfg A /Lineage/L2ui/source/Generator/Project1.dpr A /Lineage/L2ui/source/Generator/Project1.identcache A /Lineage/L2ui/source/Generator/Project1.res A /Lineage/L2ui/source/Generator/Unit1.dfm A /Lineage/L2ui/source/Generator/Unit1.pas A /Lineage/L2ui/source/Generator/Unit2.dfm A /Lineage/L2ui/source/Generator/Unit2.pas A /Lineage/L2ui/source/botEngine/Data/Data/FName.h A /Lineage/L2ui/source/botEngine/Data/Data/FString.h M /Lineage/L2ui/source/botEngine/Data/Data/Hook.h M /Lineage/L2ui/source/botEngine/Data/Data/UUIScript.h A /Lineage/L2ui/source/botEngine/Data/src/FName.cpp A /Lineage/L2ui/source/botEngine/Data/src/FString.cpp A /Lineage/L2ui/source/botEngine/Data/src/FStringEvents.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp A /Lineage/L2ui/source/botEngine/Data/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botLoader/L2UI.identcache M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.cfg M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res ;D Smiga, a mozliwosci niesamowite. Jesli chodzi o generator to trzeba wkleic cala zawartosc exportow (te pliki txt) w formmie decorated, undecorated, podac nazwe dll i nazwe klasy ktora chcesz wyexportowac, i wygeneruje ci gotowy kod, nawet to dziala czasem tzreba recznie wypiepszyc consty bo sie piepszy, ale ogolnie ok... ------------------------------------------------------------------------ r656 | lisev | 2010-04-15 21:32:20 +0000 (Thu, 15 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Engine/src/InventoryManager.cpp jakies tam testy ------------------------------------------------------------------------ r654 | lisev | 2010-04-15 18:11:58 +0000 (Thu, 15 Apr 2010) | 1 line Changed paths: A /Lineage/L2ui/bin/botEngine.dll A /Lineage/L2ui/bin/botEngine.exp A /Lineage/L2ui/bin/botEngine.ilk A /Lineage/L2ui/bin/botEngine.lib A /Lineage/L2ui/doc/Funkcje/itemID.txt A /Lineage/L2ui/doc/Funkcje/itemname-e.txt A /Lineage/L2ui/doc/Funkcje/nwindow.decorated.dll.txt A /Lineage/L2ui/doc/Funkcje/nwindow.exported.dll.txt A /Lineage/L2ui/doc/Funkcje/ugameengine.txt A /Lineage/L2ui/doc/Funkcje/unetworkhandler.txt A /Lineage/L2ui/source/botDllTest A /Lineage/L2ui/source/botDllTest/ReadMe.txt A /Lineage/L2ui/source/botDllTest/botDllTest.cpp A /Lineage/L2ui/source/botDllTest/botDllTest.h A /Lineage/L2ui/source/botDllTest/botDllTest.vcproj A /Lineage/L2ui/source/botDllTest/botDllTest.vcproj.LISEV.Robert.user A /Lineage/L2ui/source/botDllTest/dllmain.cpp A /Lineage/L2ui/source/botDllTest/stdafx.cpp A /Lineage/L2ui/source/botDllTest/stdafx.h A /Lineage/L2ui/source/botDllTest/targetver.h A /Lineage/L2ui/source/botEngine/Data/Data/FFrame.h A /Lineage/L2ui/source/botEngine/Data/Data/UL2NetHandler.h A /Lineage/L2ui/source/botEngine/Data/Data/UShortcutAPI.h A /Lineage/L2ui/source/botEngine/Data/Data/UUIScript.h A /Lineage/L2ui/source/botEngine/Data/src/Copy of Hook.cpp A /Lineage/L2ui/source/botEngine/Data/src/UL2NetHandler.cpp A /Lineage/L2ui/source/botEngine/Data/src/UShortcutAPI.cpp A /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp A /Lineage/L2ui/source/botTester A /Lineage/L2ui/source/botTester/ReadMe.txt A /Lineage/L2ui/source/botTester/botTester.cpp A /Lineage/L2ui/source/botTester/botTester.vcproj A /Lineage/L2ui/source/botTester/stdafx.cpp A /Lineage/L2ui/source/botTester/stdafx.h A /Lineage/L2ui/source/botTester/targetver.h cos ------------------------------------------------------------------------ r652 | lisev | 2010-04-13 22:26:13 +0000 (Tue, 13 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/Engine/InventoryManager.h Inventory manager ------------------------------------------------------------------------ r650 | lisev | 2010-04-11 22:41:18 +0000 (Sun, 11 Apr 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Data/Data/Hook.h M /Lineage/L2ui/source/botEngine/Data/Data/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/Data/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngineInternal.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/InventoryManager.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Plugins/PotionUser/PotionUser.cpp M /Lineage/L2ui/source/botEngine/Plugins/PotionUser/PotionUser.h M /Lineage/L2ui/source/botEngine/Utils/Utils/L2String.h M /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp gracia final ------------------------------------------------------------------------ r597 | clockman | 2009-08-31 19:11:22 +0000 (Mon, 31 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/src/Core.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.cfg M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.dfm M /Lineage/L2ui/source/botShell/Config.dfm M /Lineage/L2ui/source/botShell/Config.pas M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/IPlugin.pas A /Lineage/L2ui/source/botShell/KeySpyXP.pas M /Lineage/L2ui/source/botShell/Main.dfm M /Lineage/L2ui/source/botShell/Main.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.cfg M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res Poprawki, jednak zostane przy ansi po stronie delphi... ------------------------------------------------------------------------ r596 | lisev | 2009-08-16 22:03:50 +0000 (Sun, 16 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp user fixes ------------------------------------------------------------------------ r595 | lisev | 2009-08-16 12:09:28 +0000 (Sun, 16 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/doc/Funkcje/engine.decorated.dll.txt M /Lineage/L2ui/doc/Funkcje/engine.exported.dll.txt M /Lineage/L2ui/source/botEngine/Data/Data/Item.h M /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/Data/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngineInternal.h M /Lineage/L2ui/source/botEngine/Engine/Engine/InventoryManager.h M /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/InventoryManager.cpp A /Lineage/L2ui/source/botEngine/Events/Events/BeginReceiveItemList.h A /Lineage/L2ui/source/botEngine/Events/Events/EndReceiveItemList.h M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h A /Lineage/L2ui/source/botEngine/Events/Events/UsedItem.h A /Lineage/L2ui/source/botEngine/Events/src/BeginReceiveItemList.cpp A /Lineage/L2ui/source/botEngine/Events/src/EndReceiveItemList.cpp A /Lineage/L2ui/source/botEngine/Events/src/UsedItem.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Plugins A /Lineage/L2ui/source/botEngine/Plugins/PotionUser A /Lineage/L2ui/source/botEngine/Plugins/PotionUser/PotionUser.cpp A /Lineage/L2ui/source/botEngine/Plugins/PotionUser/PotionUser.h M /Lineage/L2ui/source/botEngine/Utils/Utils/L2String.h M /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp HP clicker ver 0.1 ------------------------------------------------------------------------ r594 | lisev | 2009-08-15 11:33:43 +0000 (Sat, 15 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/Data/Hook.h M /Lineage/L2ui/source/botEngine/Data/Data/Item.h M /Lineage/L2ui/source/botEngine/Data/Data/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/Data/User.h M /Lineage/L2ui/source/botEngine/Data/src/Core.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/Item.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/ChatManager.h M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngineInternal.h A /Lineage/L2ui/source/botEngine/Engine/Engine/InventoryManager.h M /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp A /Lineage/L2ui/source/botEngine/Engine/src/InventoryManager.cpp M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h M /Lineage/L2ui/source/botEngine/Events/Events/ReceivedChat.h A /Lineage/L2ui/source/botEngine/Events/Events/ReceivedItem.h M /Lineage/L2ui/source/botEngine/Events/Events/SentChat.h M /Lineage/L2ui/source/botEngine/Events/src/ReceivedChat.cpp A /Lineage/L2ui/source/botEngine/Events/src/ReceivedItem.cpp M /Lineage/L2ui/source/botEngine/Events/src/SentChat.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Lib/EasyHook/include/easyhook.h M /Lineage/L2ui/source/botEngine/Utils/Utils/ChatMessage.h M /Lineage/L2ui/source/botEngine/Utils/Utils/L2String.h M /Lineage/L2ui/source/botEngine/Utils/src/ChatMessage.cpp M /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h Unicode ! ------------------------------------------------------------------------ r592 | lisev | 2009-08-14 06:31:06 +0000 (Fri, 14 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/Data/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp Drobne poprawki ------------------------------------------------------------------------ r591 | lisev | 2009-08-12 21:08:58 +0000 (Wed, 12 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/Data/Hook.h M /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/Data/UInput.h M /Lineage/L2ui/source/botEngine/Data/Data/User.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/UserData.h Poprawki, RE struktury User ------------------------------------------------------------------------ r590 | clockman | 2009-08-12 17:21:34 +0000 (Wed, 12 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/bin/L2TowerWalker/botEngine.dll M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.pas M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botShell/Config.dfm M /Lineage/L2ui/source/botShell/Config.pas M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/IPlugin.pas M /Lineage/L2ui/source/botShell/Main.dfm M /Lineage/L2ui/source/botShell/Main.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.res Poprawiono / dodano obs?\197?\130uge klawiszy, tray icon, sleep mode. ------------------------------------------------------------------------ r589 | lisev | 2009-08-11 22:21:17 +0000 (Tue, 11 Aug 2009) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/Data/Core.h A /Lineage/L2ui/source/botEngine/Data/src/Core.cpp M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h D /Lineage/L2ui/source/botEngine/Events/Events/InputProcessed.h A /Lineage/L2ui/source/botEngine/Events/Events/KeyDown.h (from /Lineage/L2ui/source/botEngine/Events/Events/InputProcessed.h:587) A /Lineage/L2ui/source/botEngine/Events/Events/KeyUp.h D /Lineage/L2ui/source/botEngine/Events/src/InputProcessed.cpp A /Lineage/L2ui/source/botEngine/Events/src/KeyDown.cpp (from /Lineage/L2ui/source/botEngine/Events/src/InputProcessed.cpp:587) A /Lineage/L2ui/source/botEngine/Events/src/KeyUp.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Sleep + eventy od klawiatury ------------------------------------------------------------------------ r587 | lisev | 2009-08-10 21:50:21 +0000 (Mon, 10 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine A /Lineage/L2ui/source/botEngine/Data/Data/UInput.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine M /Lineage/L2ui/source/botEngine/Events/Events M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h A /Lineage/L2ui/source/botEngine/Events/Events/InputProcessed.h A /Lineage/L2ui/source/botEngine/Events/src/InputProcessed.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Key pressed event ------------------------------------------------------------------------ r586 | lisev | 2009-08-09 21:12:22 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/Engine/UserData.h A /Lineage/L2ui/source/botEngine/Events/Events/UserDataChanged.h A /Lineage/L2ui/source/botEngine/Events/src/UserData.cpp A /Lineage/L2ui/source/botEngine/Events/src/UserDataChanged.cpp OnUserData hooks ------------------------------------------------------------------------ r585 | lisev | 2009-08-09 21:08:49 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/Data/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngineInternal.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache M /Lineage/L2ui/source/botShell/botShell.identcache OnUserData hooks ------------------------------------------------------------------------ r584 | clockman | 2009-08-09 17:38:46 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/bin/L2TowerWalker/botEngine.dll M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp A /Lineage/L2ui/source/botPlugins/ChatLogger/Unit1.dfm A /Lineage/L2ui/source/botPlugins/ChatLogger/Unit1.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dpr M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.dfm M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.pas M /Lineage/L2ui/source/botShell/Main.dfm M /Lineage/L2ui/source/botShell/Main.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res ------------------------------------------------------------------------ r583 | lisev | 2009-08-09 16:24:13 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r582 | lisev | 2009-08-09 15:42:09 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h A /Lineage/L2ui/source/botEngine/Events/Events/SentChat.h A /Lineage/L2ui/source/botEngine/Events/src/SentChat.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h New event ------------------------------------------------------------------------ r579 | clockman | 2009-08-09 15:01:06 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/bin/L2TowerWalker/botEngine.dll M /Lineage/L2ui/bin/L2TowerWalker/botShell.dll M /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatLogger/plugin.dll A /Lineage/L2ui/bin/L2TowerWalker/rtl100.bpl A /Lineage/L2ui/bin/L2TowerWalker/vcl100.bpl D /Lineage/L2ui/bin/l2ui.dll D /Lineage/L2ui/source/VC++.suo M /Lineage/L2ui/source/botEngine/Data/Data/Hook.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botLoader/L2UI.bdsproj M /Lineage/L2ui/source/botLoader/L2UI.cfg M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj D /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj.local M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.cfg M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dll M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj D /Lineage/L2ui/source/botShell/botShell.bdsproj.local M /Lineage/L2ui/source/botShell/botShell.res ------------------------------------------------------------------------ r578 | clockman | 2009-08-09 14:38:09 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.suo M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas M /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.pas M /Lineage/L2ui/source/botEngine/Events/Events/ReceivedChat.h M /Lineage/L2ui/source/botEngine/Events/src/ReceivedChat.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp A /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.cfg M /Lineage/L2ui/source/botShell/botShell.res ------------------------------------------------------------------------ r577 | lisev | 2009-08-09 12:47:46 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/Data/Hook.h M /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Poprawki ------------------------------------------------------------------------ r574 | clockman | 2009-08-09 12:33:55 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: A /Lineage/L2ui/bin/L2TowerWalker A /Lineage/L2ui/bin/L2TowerWalker/botEngine.dll A /Lineage/L2ui/bin/L2TowerWalker/botShell.dll A /Lineage/L2ui/bin/L2TowerWalker/plugins A /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatLogger A /Lineage/L2ui/bin/L2TowerWalker/plugins/ChatLogger/plugin.dll D /Lineage/L2ui/bin/botEngine.dll D /Lineage/L2ui/bin/botShell.dll M /Lineage/L2ui/bin/l2ui.dll M /Lineage/L2ui/source/Delphi.bdsgroup M /Lineage/L2ui/source/Delphi.bdsgroup.local M /Lineage/L2ui/source/VC++.suo M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.cfg M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache M /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.dfm M /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.cfg M /Lineage/L2ui/source/botShell/botShell.res ------------------------------------------------------------------------ r573 | lisev | 2009-08-09 12:18:25 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp A /Lineage/L2ui/source/botEngine/Engine/Engine/ChatManager.h M /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/EngineManager.h A /Lineage/L2ui/source/botEngine/Engine/Engine/IEngineInternal.h A /Lineage/L2ui/source/botEngine/Engine/src/ChatManager.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/EngineManager.cpp D /Lineage/L2ui/source/botEngine/L2ui.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/Utils/ChatMessage.h M /Lineage/L2ui/source/botEngine/Utils/src/ChatMessage.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Reorganizacja ------------------------------------------------------------------------ r572 | clockman | 2009-08-09 12:05:24 +0000 (Sun, 09 Aug 2009) | 3 lines Changed paths: M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.pas M /Lineage/L2ui/source/botShell/Config.dfm M /Lineage/L2ui/source/botShell/Config.pas M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/IPlugin.pas M /Lineage/L2ui/source/botShell/IShell.pas M /Lineage/L2ui/source/botShell/Main.pas M /Lineage/L2ui/source/botShell/Shell.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.res Podpi?\196?\153to eventy. ToDo: - testowy plugin ------------------------------------------------------------------------ r571 | clockman | 2009-08-09 11:19:56 +0000 (Sun, 09 Aug 2009) | 4 lines Changed paths: M /Lineage/L2ui/bin/botEngine.dll M /Lineage/L2ui/bin/botShell.dll M /Lineage/L2ui/bin/l2ui.dll M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas M /Lineage/L2ui/source/botEngine/Events/Events/IEvent.pas M /Lineage/L2ui/source/botLoader/L2UI.bdsproj M /Lineage/L2ui/source/botLoader/L2UI.dpr M /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.identcache M /Lineage/L2ui/source/botShell/botShell.res dodano ?\197?\130?\196?\133dowanie engine.dll todo: podpi?\196?\133?\196?\135 eventy do engine... ------------------------------------------------------------------------ r570 | clockman | 2009-08-09 10:48:54 +0000 (Sun, 09 Aug 2009) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.suo M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h M /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas M /Lineage/L2ui/source/botEngine/dllmain.cpp A /Lineage/L2ui/source/botShell/EngineManager.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj.local M /Lineage/L2ui/source/botShell/botShell.dpr ------------------------------------------------------------------------ r566 | clockman | 2009-08-08 13:03:55 +0000 (Sat, 08 Aug 2009) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.pas A /Lineage/L2ui/source/botEngine/Events/Events/IEvent.pas M /Lineage/L2ui/source/botShell/botShell.bdsproj M /Lineage/L2ui/source/botShell/botShell.dpr M /Lineage/L2ui/source/botShell/botShell.res ------------------------------------------------------------------------ r565 | clockman | 2009-08-08 12:43:44 +0000 (Sat, 08 Aug 2009) | 1 line Changed paths: D /Lineage/L2ui/EngineDll D /Lineage/L2ui/L2ui.cpp D /Lineage/L2ui/L2ui.sln D /Lineage/L2ui/L2ui.vcproj A /Lineage/L2ui/bin D /Lineage/L2ui/dllmain.cpp A /Lineage/L2ui/doc A /Lineage/L2ui/doc/Funkcje A /Lineage/L2ui/doc/Funkcje/core.decorated.dll.txt A /Lineage/L2ui/doc/Funkcje/core.exported.dll.txt A /Lineage/L2ui/doc/Funkcje/engine.decorated.dll.txt A /Lineage/L2ui/doc/Funkcje/engine.exported.dll.txt D /Lineage/L2ui/lib D /Lineage/L2ui/projects A /Lineage/L2ui/source A /Lineage/L2ui/source/Loader A /Lineage/L2ui/source/VC++.sln A /Lineage/L2ui/source/VC++.suo A /Lineage/L2ui/source/botEngine A /Lineage/L2ui/source/botEngine/Data A /Lineage/L2ui/source/botEngine/Data/Data A /Lineage/L2ui/source/botEngine/Data/Data/APawn.h A /Lineage/L2ui/source/botEngine/Data/Data/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/Data/FRotator.h A /Lineage/L2ui/source/botEngine/Data/Data/FVector.h A /Lineage/L2ui/source/botEngine/Data/Data/Hook.h A /Lineage/L2ui/source/botEngine/Data/Data/Item.h A /Lineage/L2ui/source/botEngine/Data/Data/L2ParamStack.h A /Lineage/L2ui/source/botEngine/Data/Data/SChatType.h A /Lineage/L2ui/source/botEngine/Data/Data/UGameEngine.h A /Lineage/L2ui/source/botEngine/Data/Data/UNetworkHandler.h A /Lineage/L2ui/source/botEngine/Data/Data/User.h A /Lineage/L2ui/source/botEngine/Data/src A /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp A /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Data/src/Item.cpp A /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp A /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp A /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp A /Lineage/L2ui/source/botEngine/Data/src/User.cpp A /Lineage/L2ui/source/botEngine/Engine A /Lineage/L2ui/source/botEngine/Engine/Engine A /Lineage/L2ui/source/botEngine/Engine/Engine/Engine.h A /Lineage/L2ui/source/botEngine/Engine/Engine/EngineManager.h A /Lineage/L2ui/source/botEngine/Engine/Engine/IEngine.h A /Lineage/L2ui/source/botEngine/Engine/src A /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp A /Lineage/L2ui/source/botEngine/Engine/src/EngineManager.cpp A /Lineage/L2ui/source/botEngine/Events A /Lineage/L2ui/source/botEngine/Events/Events A /Lineage/L2ui/source/botEngine/Events/Events/IEvent.h A /Lineage/L2ui/source/botEngine/Events/Events/ReceivedChat.h A /Lineage/L2ui/source/botEngine/Events/src A /Lineage/L2ui/source/botEngine/Events/src/ReceivedChat.cpp A /Lineage/L2ui/source/botEngine/L2ui.cpp A /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Lib A /Lineage/L2ui/source/botEngine/Lib/EasyHook A /Lineage/L2ui/source/botEngine/Lib/EasyHook/include A /Lineage/L2ui/source/botEngine/Lib/EasyHook/include/easyhook.h A /Lineage/L2ui/source/botEngine/Lib/EasyHook/lib A /Lineage/L2ui/source/botEngine/Lib/EasyHook/lib/EasyHook32.dll A /Lineage/L2ui/source/botEngine/Lib/EasyHook/lib/EasyHook32.lib A /Lineage/L2ui/source/botEngine/Utils A /Lineage/L2ui/source/botEngine/Utils/Utils A /Lineage/L2ui/source/botEngine/Utils/Utils/ChatMessage.h A /Lineage/L2ui/source/botEngine/Utils/Utils/L2String.h A /Lineage/L2ui/source/botEngine/Utils/Utils/MutexLock.h A /Lineage/L2ui/source/botEngine/Utils/src A /Lineage/L2ui/source/botEngine/Utils/src/ChatMessage.cpp A /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp A /Lineage/L2ui/source/botEngine/Utils/src/MutexLock.cpp A /Lineage/L2ui/source/botEngine/dllmain.cpp A /Lineage/L2ui/source/botEngine/stdafx.cpp A /Lineage/L2ui/source/botEngine/stdafx.h A /Lineage/L2ui/source/botEngine/targetver.h A /Lineage/L2ui/source/botPlugins A /Lineage/L2ui/source/botPlugins/ChatLogger A /Lineage/L2ui/source/botPlugins/ChatLogger/module.pas A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.bdsproj.local A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.cfg A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dll A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.dpr A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.identcache A /Lineage/L2ui/source/botPlugins/ChatLogger/plugin.res A /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.dfm A /Lineage/L2ui/source/botPlugins/ChatLogger/tab1.pas A /Lineage/L2ui/source/botShell A /Lineage/L2ui/source/botShell/Config.dfm A /Lineage/L2ui/source/botShell/Config.pas A /Lineage/L2ui/source/botShell/IPlugin.pas A /Lineage/L2ui/source/botShell/IShell.pas A /Lineage/L2ui/source/botShell/Main.dfm A /Lineage/L2ui/source/botShell/Main.pas A /Lineage/L2ui/source/botShell/Plugins.dfm A /Lineage/L2ui/source/botShell/Plugins.pas A /Lineage/L2ui/source/botShell/Shell.pas A /Lineage/L2ui/source/botShell/botShell.bdsproj A /Lineage/L2ui/source/botShell/botShell.bdsproj.local A /Lineage/L2ui/source/botShell/botShell.cfg A /Lineage/L2ui/source/botShell/botShell.dpr A /Lineage/L2ui/source/botShell/botShell.identcache A /Lineage/L2ui/source/botShell/botShell.res A /Lineage/L2ui/source/botShell/fisHotKey.pas D /Lineage/L2ui/stdafx.cpp D /Lineage/L2ui/stdafx.h D /Lineage/L2ui/targetver.h Spory update struktury :d ------------------------------------------------------------------------
Creating filelist for Actions
Creating filelist for Commands Creating filelist for Container Creating filelist for Data Creating filelist for Engine Creating filelist for Events Have a non-directory at the top, so creating directory top_dir Adding /opt/cache/297/./L2ui.sln to top_dir Adding /opt/cache/297/./L2ui.vcproj to top_dir Adding /opt/cache/297/./L2ui.vcproj.ClockMan-Laptop.ClockMan.user to top_dir Creating filelist for Lib Creating filelist for Managers Creating filelist for Scripts Creating filelist for Utils Adding /opt/cache/297/./botEngine.rc to top_dir Adding /opt/cache/297/./dllmain.cpp to top_dir Adding /opt/cache/297/./resource.h to top_dir Adding /opt/cache/297/./stdafx.cpp to top_dir Adding /opt/cache/297/./stdafx.h to top_dir Adding /opt/cache/297/./targetver.h to top_dir Categorizing files. Finding a working MD5 command.... Found a working MD5 command. Computing results. SLOC Directory SLOC-by-Language (Sorted) 12380 Data cpp=12380 7964 Engine cpp=7964 4536 Managers cpp=4536 3313 Commands cpp=3313 2907 Container cpp=2907 2893 Events cpp=2893 2459 Utils cpp=2435,asm=24 2435 Scripts cpp=2435 711 Actions cpp=711 496 Lib cpp=496 309 top_dir cpp=309 Totals grouped by language (dominant language first): cpp: 40379 (99.94%) asm: 24 (0.06%) Total Physical Source Lines of Code (SLOC) = 40,403 Development Effort Estimate, Person-Years (Person-Months) = 9.72 (116.67) (Basic COCOMO model, Person-Months = 2.4 * (KSLOC**1.05)) Schedule Estimate, Years (Months) = 1.27 (15.25) (Basic COCOMO model, Months = 2.5 * (person-months**0.38)) Estimated Average Number of Developers (Effort/Schedule) = 7.65 Total Estimated Cost to Develop = $ 1,313,336 (average salary = $56,286/year, overhead = 2.40). SLOCCount, Copyright (C) 2001-2004 David A. Wheeler SLOCCount is Open Source Software/Free Software, licensed under the GNU GPL. SLOCCount comes with ABSOLUTELY NO WARRANTY, and you are welcome to redistribute it under certain conditions as specified by the GNU GPL license; see the documentation for details. Please credit this data as "generated using David A. Wheeler's 'SLOCCount'."
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